JurassicParkTrespasser/jp2_pc/Source/Shell/WinRenderTools.hpp

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2018-01-01 22:07:24 +00:00
/**********************************************************************************************
*
* Copyright <EFBFBD> DreamWorks Interactive, 1996
*
* Contents: Tools for any Windows shell to use with the renderer.
*
* Bugs:
*
* To do:
*
* Notes:
*
**********************************************************************************************
*
* $Log:: /JP2_PC/Source/Shell/WinRenderTools.hpp $
*
* 10 97/02/05 19:44 Speter
* Removed WinMix and MIX types. Changed interface to screen menu and driver menu calls.
*
* 9 96/12/09 16:13 Speter
* Removed ConShowStats() (replaced by CProfile functionality).
*
* 8 11/07/96 5:58p Agrant
* moved ppalGetPaletteFromResource() to WinRenderTools.cpp(.hpp)
* so that it was accessible outside of GUIApp.
*
* 7 96/10/18 18:29 Speter
* Changed SetDefaultWindowPos to SetWindowPos, taking parameters.
* Made ConShowStats() operate only when console is shown.
*
* 6 96/10/04 17:02 Speter
* Added ConShowStats function, moved code from TestPipeline.
*
* 5 96/08/19 13:11 Speter
* Added SetDriverMenu.
* Changed SetDirectDrawMenu to SetScreenModeMenu.
*
* 4 8/12/96 6:21p Pkeet
* Added comments.
*
* 3 7/31/96 10:36a Pkeet
* Added 'WinMix' includes.
*
* 2 7/18/96 2:37p Pkeet
* Finished initial representation.
*
* 1 7/17/96 7:32p Pkeet
*
*********************************************************************************************/
#ifndef HEADER_SHELL_WINRENDERTOOLS_HPP
#define HEADER_SHELL_WINRENDERTOOLS_HPP
//
// Includes.
//
#include "Lib/W95/WinAlias.hpp"
#include "Lib/View/Palette.hpp"
//
// Global functions.
//
//*****************************************************************************************
//
bool bSetFullScreenMode
(
int i_dd_mode,
int& i_width,
int& i_height,
int& i_bitdepth
);
//
//**************************************
//*****************************************************************************************
//
void SetWindowMode
(
HWND hwnd, // Handle to the window.
bool b_is_fullscreen // Set to 'true' if the application is in full screen mode.
);
//
// Sets the appropriate style for a window based on its direct draw mode.
//
//**************************************
//*****************************************************************************************
//
void SetScreenModeMenu
(
HMENU hmenu, // Menu on which to put screen modes.
int i_itempos, // Position to insert items.
int i_idstart // ID number of first item to insert.
);
//
// Sets up the DirectDraw screen mode menu.
//
//**************************************
//*****************************************************************************************
//
void SetDriverMenu
(
HMENU hmenu, // Menu on which to put drivers.
int i_itempos, // Position to insert items.
int i_idstart // ID number of first item to insert.
);
//
// Sets up the Driver menu.
//
//**************************************
//*********************************************************************************************
//
void ParseCommandLine
(
char* strCommandLine, // Command line to parse.
void (__cdecl *execute_command)(char c_command, char* str_argument)
// Execute command callback.
);
//
// Splits the command line into separate command strings, and processes each of the strings
// in WinShell.
//
//**************************************
//*********************************************************************************************
//
void GetWindowSize
(
HWND hwnd, // Handle of the window.
int& i_width, // Width of the client area of the screen.
int& i_height // Height of the client area of the screen.
);
//
// Finds the width and height of the client area of a window.
//
//**************************************
//*********************************************************************************************
//
void SetWindowPos
(
HWND hwnd, // Handle of the window.
int i_width = 640,
int i_height = 480
);
//
//**************************************
//**********************************************************************************************
//
CPal* ppalGetPaletteFromResource
(
HINSTANCE hinstance, // Instance of module containing resource.
int i_id // ID of bitmap resource.
);
//
// Returns a palette generated from a resource bitmap.
//
//**************************************
#endif