2018-01-01 22:07:24 +00:00
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// TweakNVidia128.h : main header file for the TWEAKNVIDIA128 application
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//
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#if !defined(AFX_TWEAKNVIDIA128_H__20EAD00A_3303_11D2_A32C_00A0C92A3A07__INCLUDED_)
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#define AFX_TWEAKNVIDIA128_H__20EAD00A_3303_11D2_A32C_00A0C92A3A07__INCLUDED_
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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#ifndef __AFXWIN_H__
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#error include 'stdafx.h' before including this file for PCH
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#endif
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2020-11-15 20:46:26 +00:00
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#include "Resource.h" // main symbols
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2018-01-01 22:07:24 +00:00
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/////////////////////////////////////////////////////////////////////////////
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// CTweakNVidia128App:
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// See TweakNVidia128.cpp for the implementation of this class
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//
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class CTweakNVidia128App : public CWinApp
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{
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public:
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CTweakNVidia128App();
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CTweakNVidia128App)
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public:
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2021-02-15 20:41:21 +00:00
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virtual BOOL InitInstance() override;
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2018-01-01 22:07:24 +00:00
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//}}AFX_VIRTUAL
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// Implementation
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//{{AFX_MSG(CTweakNVidia128App)
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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//
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// External functions and keys for manipulating the registry.
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//
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enum ETweakError { eNoDX6, eNoRiva128, eSuccess };
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extern HKEY g_hKey;
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void CloseKey();
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void OpenKey();
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ETweakError eDetectNVidiaRiva128();
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_TWEAKNVIDIA128_H__20EAD00A_3303_11D2_A32C_00A0C92A3A07__INCLUDED_)
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