mirror of
https://github.com/OpenTrespasser/JurassicParkTrespasser.git
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204 lines
5.5 KiB
C++
204 lines
5.5 KiB
C++
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/****************************************************************************
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*
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* Copyright <EFBFBD> DreamWorks Interactive, 1996
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*
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* Contents: Aliases for standard Windows types and definitions. This
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* header is called when <windows.h> is not desired for a module
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* that calls another module requiring <windows.h>. In essence,
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* this is a tiny version of <windows.h>.
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*
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* To do: Update as additional Windows types and handles are needed.
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*
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****************************************************************************
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*
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* $Log:: /JP2_PC/Source/Lib/W95/WinAlias.hpp $
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*
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* 19 9/10/98 10:10p Shernd
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* added HRGN
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*
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* 18 8/26/98 5:41p Asouth
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* Moved RGB out of the _WINDOWS_ ifdef
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*
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* 17 8/25/98 11:55a Rvande
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* Fixed forward declaration of FILE to comply with MSL's definition
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*
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* 16 8/05/97 10:34a Mlange
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* Added HPEN styles.
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*
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* 15 97/05/21 17:28 Speter
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* Added HPEN alias.
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*
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* 14 5/08/97 4:08p Mlange
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* Added HANDLE definition.
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*
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* 13 97/02/05 19:43 Speter
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* Removed WinMix and MIX types. Defined STRICT type checking.
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*
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* 12 7/31/96 10:29a Pkeet
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* Added 'WinMix' include.
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*
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* 11 7/18/96 3:17p Pkeet
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* Added 'POINT' and 'MSG' structure definitions.
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*
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* 10 5/23/96 10:06a Pkeet
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* Added prefix for RECT.
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*
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* 9 5/23/96 10:05a Pkeet
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* Added 'RECT' definition because Scott was wrong.
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*
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* 8 96/05/16 18:20 Speter
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* Corrected definitions of LONG and LPARAM.
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*
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* 7 96/05/16 13:39 Speter
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* Removed struct definitions for RECT, PALETTEENTRY, and RGBQUAD, because no
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* longer needed.
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*
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* 6 5/08/96 2:02p Pkeet
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* Added HMENU definition.
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*
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* 5 5/07/96 1:18p Pkeet
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* Added PALETTEENTRY, RGBQUAD and FILE structures.
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*
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* 4 5/03/96 5:10p Pkeet
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* Remove FAR's.
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*
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* 3 5/01/96 5:18p Pkeet
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*
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* 2 96/04/19 17:57 Speter
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* Added some structs, made pointer typedefs standard.
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*
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* 1 4/17/96 9:51a Pkeet
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* Aliases for common Windows types from windows.h.
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*
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***************************************************************************/
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#ifndef HEADER_LIB_WINALIAS_HPP
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#define HEADER_LIB_WINALIAS_HPP
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//
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// Check to see if <windows.h> has already been included in the calling
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// module. If it hasn't, create the minimum number of definitions required.
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//
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//
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// Standard Windows macros.
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//
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#ifndef RGB
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// 98/08/26, ARS: moved outside of the _WINDOWS_ ifdef
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#define RGB(r,g,b) ((COLORREF)(((BYTE)(r)|((WORD)((BYTE)(g))<<8))|(((DWORD)(BYTE)(b))<<16)))
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#endif
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#ifndef _WINDOWS_
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//
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// HPEN styles.
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//
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#define PS_SOLID 0
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#define PS_DASH 1 /* ------- */
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#define PS_DOT 2 /* ....... */
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#define PS_DASHDOT 3 /* _._._._ */
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#define PS_DASHDOTDOT 4 /* _.._.._ */
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#define PS_NULL 5
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#define PS_INSIDEFRAME 6
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#define PS_USERSTYLE 7
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#define PS_ALTERNATE 8
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//
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// Standard windows types.
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//
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typedef int BOOL; // A Boolean value.
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typedef char* BSTR; // A 32-bit character pointer.
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typedef unsigned char BYTE; // An 8-bit unsigned integer.
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typedef unsigned int COLORREF; // A 32-bit value used as a color value.
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typedef unsigned int DWORD; // A 32-bit unsigned integer.
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typedef void* HANDLE; // Generic windows handle.
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typedef long LONG; // A 32-bit signed integer.
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typedef long LPARAM; // A 32-bit value passed to a window procedure or callback function.
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typedef const char* LPCSTR; // A 32-bit pointer to a constant character string.
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typedef char* LPSTR; // A 32-bit pointer to a character string.
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typedef const char* LPCTSTR; // A 32-bit pointer to a portable constant character string.
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typedef char* LPTSTR; // A 32-bit pointer to a portable character string.
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typedef void* LPVOID; // A 32-bit pointer to an unspecified type.
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typedef unsigned int LRESULT; // A 32-bit value returned from a window procedure or callback function.
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typedef unsigned int UINT; // A 32-bit unsigned integer on Win32.
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typedef void* WNDPROC; // A 32-bit pointer to a window procedure.
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typedef unsigned short int WORD; // A 16-bit unsigned integer.
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typedef unsigned int WPARAM; // A value passed as to a window procedure or callback function.
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//
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// Standard Windows handles (as defined when STRICT macro is in effect).
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//
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typedef struct HDC__* HDC; // A Windows device context.
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typedef struct HWND__* HWND; // A handle to a window.
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typedef struct HINSTANCE__* HINSTANCE; // A handle to the instance of and application or thread.
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typedef struct HMENU__* HMENU; // A menu handle.
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typedef struct HPEN__* HPEN; // A drawing pen handle.
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typedef struct HRGN__* HRGN; // A region handle
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// Windows point structure.
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// Prefix: pt
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typedef struct tagPOINT
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{
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LONG x;
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LONG y;
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} POINT;
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// Windows message structure.
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// Prefix: msg
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typedef struct tagMSG
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{
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HWND hwnd;
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UINT message;
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WPARAM wParam;
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LPARAM lParam;
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DWORD time;
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POINT pt;
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} MSG;
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// Rectangle storage structure.
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// Prefix: rect
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typedef struct tagRECT
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{
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LONG left;
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LONG top;
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LONG right;
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LONG bottom;
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} RECT;
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#endif
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//
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// StdIO.h types.
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//
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// FILE definition.
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#ifndef _FILE_DEFINED
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struct _iobuf {
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char *_ptr;
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int _cnt;
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char *_base;
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int _flag;
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int _file;
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int _charbuf;
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int _bufsiz;
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char *_tmpfname;
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};
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#ifdef __MWERKS__
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#include <stdio.h>
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#else
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typedef struct _iobuf FILE;
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#endif
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// prefix: fil
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#define _FILE_DEFINED
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#endif
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#endif
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