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66 lines
1.5 KiB
C++
66 lines
1.5 KiB
C++
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/***********************************************************************************************
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*
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* Copyright <EFBFBD> DreamWorks Interactive. 1996
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*
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* Contents:
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* Physics test code.
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*
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* Bugs:
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*
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* To do:
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*
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***********************************************************************************************
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*
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* $Log:: /JP2_PC/Source/Test/Physics/PhysicsTest.hpp $
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*
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* 1 8/14/96 3:11p Pkeet
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* Initial implementation.
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*
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**********************************************************************************************/
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#ifndef HEADER_TEST_PHYSICS_PHYSICSTEST_HPP
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#define HEADER_TEST_PHYSICS_PHYSICSTEST_HPP
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//*********************************************************************************************
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//
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void Create
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(
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);
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//
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// Call once after application initialization.
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//
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//**************************************
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//*********************************************************************************************
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//
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void Step
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(
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);
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//
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// Called when nothing else is going on. Simulation code should be placed here.
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//
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//**************************************
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//*********************************************************************************************
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//
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void Paint
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(
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);
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//
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// Called when the application draws to screen. Line drawing code should be place here.
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//
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//**************************************
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//*********************************************************************************************
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//
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void Destroy
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(
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);
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//
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// Call once before the application is destroyed.
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//
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//**************************************
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#endif
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