mirror of
https://github.com/OpenTrespasser/JurassicParkTrespasser.git
synced 2024-12-18 14:41:56 +00:00
164 lines
6.2 KiB
Plaintext
164 lines
6.2 KiB
Plaintext
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fn Power_of_two_num num =
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(
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validNum = false
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if num == 8 do (ValidNum = true)
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if num == 16 do (ValidNum = true)
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if num == 32 do (ValidNum = true)
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if num == 64 do (ValidNum = true)
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if num == 128 do (ValidNum = true)
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if num == 256 do (ValidNum = true)
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return ValidNum
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)
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-- takes a bitmap and returns wether it's power of two or not
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fn Power_of_two_Map BMap =
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(
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ValidWidth = Power_of_two_num BMap.width
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ValidHeight = Power_of_two_num BMap.height
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if validWidth == validHeight == true then return true else return false
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)
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Utility SuperMapInfo "Scene Map Info"
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(
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group "Options"
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(
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radiobuttons DataFrom labels:#("All", "Selected") default:2
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label checkfor "Check for:" align:#left
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checkbox CheckMapSizes "Check Map Sizes" checked:true
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checkbox CheckPow2 "Check power of 2" checked:true
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)
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button GatherData "Gather Data" width:140
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on GatherData pressed do
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(
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if (SaveFilename = getsaveFilename caption:"Specify Data File...") != undefined do
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(
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f = createfile SaveFilename
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CDiffuseMap = COpacityMap = CBumpMap = undefined
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if Datafrom.state == 1 do (ObjArray = for o in objects collect o)
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if Datafrom.state == 2 do (ObjArray = for obj in selection collect Obj)
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oc = ObjArray.count
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for i = 1 to oc do
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(
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o = ObjArray[i]
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UseBump = UseOPacity = UseDiffuse = false
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if classof o.mat == standardMaterial do
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(
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if classof o.mat.diffusemap == bitmaptexture do
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(
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CDiffuseMap = openbitmap o.mat.diffusemap.filename
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CDiffuseSize = [CDiffuseMap.width, CDiffuseMap.height]
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if CheckPow2.checked do
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if Power_of_two_Map CDiffuseMap == false do
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format "Map:% on object % is size %\n" CDiffuseMap.filename o.name CDiffuseSize to:f
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UseDiffuse = true
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)
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if classof o.mat.opacitymap == bitmaptexture do
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(
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COpacityMap = openbitmap o.mat.diffusemap.filename
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COpacitySize = [COpacityMap.width, COpacityMap.height]
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if CheckPow2.checked do
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if Power_of_two_Map COPacityMap == false do
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format "Map:% on object % is size %\n" COpacityMap.filename o.name COpacitySize to:f
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UseOPacity = true
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)
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if classof o.mat.bumpmap == bitmaptexture do
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(
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CBumpMap = openbitmap o.mat.diffusemap.filename
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CBumpSize = [CBumpMap.width, CBumpMap.height]
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if CheckPow2.checked do
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if Power_of_two_Map CBumpMap == false do
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format "Map:% on object % is size %\n" CBumpMap.filename o.name CBumpSize to:f
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UseBump = true
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)
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if CheckMapSizes.checked do
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(
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if UseDiffuse == UseOPacity and UseDiffuse == UseBump do
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(
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if CDiffuseSize != COpacitySize do
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format "DiffuseMap: %, % and OpacityMap:%, % are not the same size\n" CDiffuseMap.filename CDiffuseSize COpacityMap.filename COpacitySize to:f
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if CDiffuseSize != CBumpSize do
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format "DiffuseMap: %, % and BumpMap:%, % are not the same size\n" CDiffuseMap.filename CDiffuseSize CBumpMap.filename CBumpSize to:f
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)
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if UseDiffuse == UseOPacity and UseDiffuse != UseBump do
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if CDiffuseSize != COpacitySize do
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format "DiffuseMap: %, % and OpacityMap:%, % are not the same size\n" CDiffuseMap.filename CDiffuseSize COpacityMap.filename COpacitySize to:f
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if UseDiffuse != UseOPacity and UseDiffuse == UseBump do
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if CDiffuseSize != CBumpSize do
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format "DiffuseMap: %, % and BumpMap:%, % are not the same size\n" CDiffuseMap.filename CDiffuseSize CBumpMap.filename CBumpSize to:f
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)
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)
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-- Do MultiMaterials
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if classof o.mat == MultiMaterial do
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(
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ns = o.mat.numsubs
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for i = 1 to ns do
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(
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if classof o.mat[i].diffusemap == bitmaptexture do
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(
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CDiffuseMap = openbitmap o.mat[i].diffusemap.filename
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CDiffuseSize = [CDiffuseMap.width, CDiffuseMap.height]
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if CheckPow2.checked do
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if Power_of_two_Map CDiffuseMap == false do
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format "Map:% on object % is size %\n" CDiffuseMap.filename o.name CDiffuseSize to:f
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UseDiffuse = true
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)
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if classof o.mat[i].opacitymap == bitmaptexture do
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(
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COpacityMap = openbitmap o.mat[i].diffusemap.filename
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COpacitySize = [COpacityMap.width, COpacityMap.height]
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if CheckPow2.checked do
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if Power_of_two_Map COPacityMap == false do
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format "Map:% on object % is size %\n" COpacityMap.filename o.name COpacitySize to:f
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UseOPacity = true
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)
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if classof o.mat[i].bumpmap == bitmaptexture do
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(
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CBumpMap = openbitmap o.mat[i].diffusemap.filename
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CBumpSize = [CBumpMap.width, CBumpMap.height]
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if CheckPow2.checked do
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if Power_of_two_Map CBumpMap == false do
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format "Map:% on object % is size %\n" CBumpMap.filename o.name CBumpSize to:f
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UseBump = true
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)
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if CheckMapSizes.checked do
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(
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if UseDiffuse == UseOPacity and UseDiffuse == UseBump do
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(
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if CDiffuseSize != COpacitySize do
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format "DiffuseMap: %, % and OpacityMap:%, % and not the same size\n" CDiffuseMap.filename CDiffuseSize COpacityMap.filename COpacitySize to:f
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if CDiffuseSize != CBumpSize do
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format "DiffuseMap: %, % and BumpMap:%, % and not the same size\n" CDiffuseMap.filename CDiffuseSize CBumpMap.filename CBumpSize to:f
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)
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if UseDiffuse == UseOPacity and UseDiffuse != UseBump do
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if CDiffuseSize != COpacitySize do
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format "DiffuseMap: %, % and OpacityMap:%, % and not the same size\n" CDiffuseMap.filename CDiffuseSize COpacityMap.filename COpacitySize to:f
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if UseDiffuse != UseOPacity and UseDiffuse == UseBump do
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if CDiffuseSize != CBumpSize do
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format "DiffuseMap: %, % and BumpMap:%, % and not the same size\n" CDiffuseMap.filename CDiffuseSize CBumpMap.filename CBumpSize to:f
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)
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)
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)
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)
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)
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close f
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)
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) -- End Utility
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