mirror of
https://github.com/OpenTrespasser/JurassicParkTrespasser.git
synced 2024-12-19 23:21:56 +00:00
134 lines
5.7 KiB
Plaintext
134 lines
5.7 KiB
Plaintext
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\functions.ms"
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Utility ScriptsControl "__Script Control"
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(
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ListBox Scripts height:5 items:#( "Anim Mapper",\
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"AssetDebugger",\
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"Asset Group Checker",\
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"Batch Debugger",\
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"Bitmap Tools",\
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"Bounding Box",\
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"Bounding Objects",\
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"Bumpmap Manager",\
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"Combine",\
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"Cuber",\
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"Dummy Material",\
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"Find in Materials",\
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"Find Intersections",\
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"Heap Manager",\
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"Import Export",\
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"Load Groff Text",\
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"Match Dir",\
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"Measurement Tools",\
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"Mesh Tools",\
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"Morph",\
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"Munch Scene",\
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"Naming Tools",\
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"Obj Props Selection",\
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"Obj Props Editing",\
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"Object Properties",\
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"Paint Trees",\
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"Placement Manager",\
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"Pointer",\
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"Replace",\
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"Scene Release Tools",\
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"Scene Utils",\
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"Selection Tools",\
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"Slope",\
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"Submit Assets",\
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"Terrain Exporter",\
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"Thumbnails",\
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"Tree Placer",\
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"Trigger Tools",\
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"UV Tools",\
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"VPlace",\
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"ZRelax")
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button Execute "Execute" width:140
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on Execute pressed do
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(
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if Scripts.selection == 1 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\AnimMapper.ms"
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if Scripts.selection == 2 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\AssetDebugger.ms"
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if Scripts.selection == 3 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\Asset_Checking.ms"
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if Scripts.selection == 4 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\BatchDebugger.ms"
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if Scripts.selection == 5 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\BitmapTools.ms"
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if Scripts.selection == 6 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\box.ms"
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if Scripts.selection == 7 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\BObjects.ms"
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if Scripts.selection == 8 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\BumpMapManager.ms"
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if Scripts.selection == 9 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\Combine.ms"
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if Scripts.selection == 10 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\Cuber.ms"
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if Scripts.selection == 11 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\DummyMat.ms"
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if Scripts.selection == 12 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\findInMat.ms"
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if Scripts.selection == 13 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\FindBBoxIntersections.ms"
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if Scripts.selection == 14 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\HeapManager.ms"
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if Scripts.selection == 15 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\imp_exp.ms"
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if Scripts.selection == 16 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\LoadGroffText.ms"
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if Scripts.selection == 17 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\MatchDir.ms"
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if Scripts.selection == 18 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\MeasureTools.ms"
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if Scripts.selection == 19 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\MeshTools.ms"
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if Scripts.selection == 20 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\Morph.ms"
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if Scripts.selection == 21 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\MunchScene.ms"
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if Scripts.selection == 22 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\\NamingTools.ms"
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if Scripts.selection == 23 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\ObjPropsSelect.ms"
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if Scripts.selection == 24 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\ObjPropsEdit.ms"
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if Scripts.selection == 25 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\objprops.ms"
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if Scripts.selection == 26 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\pt.ms"
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if Scripts.selection == 27 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\PlacementManager.ms"
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if Scripts.selection == 28 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\Pointer.ms"
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if Scripts.selection == 29 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\\replace.ms"
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if Scripts.selection == 30 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\sceneReleaseTools.ms"
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if Scripts.selection == 31 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\SceneUtils.ms"
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if Scripts.selection == 32 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\SelectionTools.ms"
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if Scripts.selection == 33 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\slope.ms"
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if Scripts.selection == 34 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\Asset_Submission.ms"
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if Scripts.selection == 35 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\TerrainExporter.ms"
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if Scripts.selection == 36 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\ThumbGen.ms"
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if Scripts.selection == 37 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\TreeDebrisPlacer.ms"
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if Scripts.selection == 38 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\\TriggerTools.ms"
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if Scripts.selection == 39 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\UVTools.ms"
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if Scripts.selection == 40 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\VPlace.ms"
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if Scripts.selection == 41 do
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filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\Zrelax.ms"
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)
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)
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