JurassicParkTrespasser/jp2_pc/Tools/MAXScript/rich2.ms

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2018-01-01 22:07:24 +00:00
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\functions.ms"
Utility ScriptsControl "__Script Control"
(
ListBox Scripts height:5 items:#( "Anim Mapper",\
"AssetDebugger",\
"Asset Group Checker",\
"Batch Debugger",\
"Bitmap Tools",\
"Bounding Box",\
"Bounding Objects",\
"Bumpmap Manager",\
"Combine",\
"Cuber",\
"Dummy Material",\
"Find in Materials",\
"Find Intersections",\
"Heap Manager",\
"Import Export",\
"Load Groff Text",\
"Match Dir",\
"Measurement Tools",\
"Mesh Tools",\
"Morph",\
"Munch Scene",\
"Naming Tools",\
"Obj Props Selection",\
"Obj Props Editing",\
"Object Properties",\
"Paint Trees",\
"Placement Manager",\
"Pointer",\
"Replace",\
"Scene Release Tools",\
"Scene Utils",\
"Selection Tools",\
"Slope",\
"Submit Assets",\
"Terrain Exporter",\
"Thumbnails",\
"Tree Placer",\
"Trigger Tools",\
"UV Tools",\
"VPlace",\
"ZRelax")
button Execute "Execute" width:140
on Execute pressed do
(
if Scripts.selection == 1 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\AnimMapper.ms"
if Scripts.selection == 2 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\AssetDebugger.ms"
if Scripts.selection == 3 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\Asset_Checking.ms"
if Scripts.selection == 4 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\BatchDebugger.ms"
if Scripts.selection == 5 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\BitmapTools.ms"
if Scripts.selection == 6 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\box.ms"
if Scripts.selection == 7 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\BObjects.ms"
if Scripts.selection == 8 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\BumpMapManager.ms"
if Scripts.selection == 9 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\Combine.ms"
if Scripts.selection == 10 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\Cuber.ms"
if Scripts.selection == 11 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\DummyMat.ms"
if Scripts.selection == 12 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\findInMat.ms"
if Scripts.selection == 13 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\FindBBoxIntersections.ms"
if Scripts.selection == 14 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\HeapManager.ms"
if Scripts.selection == 15 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\imp_exp.ms"
if Scripts.selection == 16 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\LoadGroffText.ms"
if Scripts.selection == 17 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\MatchDir.ms"
if Scripts.selection == 18 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\MeasureTools.ms"
if Scripts.selection == 19 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\MeshTools.ms"
if Scripts.selection == 20 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\Morph.ms"
if Scripts.selection == 21 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\MunchScene.ms"
if Scripts.selection == 22 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\\NamingTools.ms"
if Scripts.selection == 23 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\ObjPropsSelect.ms"
if Scripts.selection == 24 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\ObjPropsEdit.ms"
if Scripts.selection == 25 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\objprops.ms"
if Scripts.selection == 26 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\pt.ms"
if Scripts.selection == 27 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\PlacementManager.ms"
if Scripts.selection == 28 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\Pointer.ms"
if Scripts.selection == 29 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\\replace.ms"
if Scripts.selection == 30 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\sceneReleaseTools.ms"
if Scripts.selection == 31 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\SceneUtils.ms"
if Scripts.selection == 32 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\SelectionTools.ms"
if Scripts.selection == 33 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\slope.ms"
if Scripts.selection == 34 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\Asset_Submission.ms"
if Scripts.selection == 35 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\TerrainExporter.ms"
if Scripts.selection == 36 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\ThumbGen.ms"
if Scripts.selection == 37 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\TreeDebrisPlacer.ms"
if Scripts.selection == 38 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\\TriggerTools.ms"
if Scripts.selection == 39 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\UVTools.ms"
if Scripts.selection == 40 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\VPlace.ms"
if Scripts.selection == 41 do
filein "\\\JPII_PC\\Trespass\Art\\Tools\Scripts\Zrelax.ms"
)
)