2020-03-28 01:21:14 +00:00
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project(GroffBuild)
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list(APPEND GroffBuild_Inc
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${CMAKE_SOURCE_DIR}/Source/GroffBuild/dialogs.h
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${CMAKE_SOURCE_DIR}/Source/GroffBuild/gbuilder.h
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${CMAKE_SOURCE_DIR}/Source/GroffBuild/main.h
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${CMAKE_SOURCE_DIR}/Source/GroffBuild/utils.h
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2020-04-09 17:19:09 +00:00
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${CMAKE_SOURCE_DIR}/Source/GroffBuild/precomp.h
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2020-04-11 12:43:20 +00:00
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${CMAKE_SOURCE_DIR}/Source/GroffBuild/resource.h
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2020-03-28 01:21:14 +00:00
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)
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list(APPEND GroffBuild_Src
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${CMAKE_SOURCE_DIR}/Source/GroffBuild/Dialogs.cpp
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${CMAKE_SOURCE_DIR}/Source/GroffBuild/gbuilder.cpp
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${CMAKE_SOURCE_DIR}/Source/GroffBuild/main.cpp
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${CMAKE_SOURCE_DIR}/Source/GroffBuild/maindlg.cpp
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${CMAKE_SOURCE_DIR}/Source/GroffBuild/Utils.cpp
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)
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list(APPEND GroffBuild_Rsc
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${CMAKE_SOURCE_DIR}/Source/GroffBuild/GroffBuild.rc
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)
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include_directories(
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${CMAKE_SOURCE_DIR}/Source
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${CMAKE_SOURCE_DIR}/Source/gblinc
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)
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add_common_options()
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add_executable(${PROJECT_NAME} WIN32 ${GroffBuild_Inc} ${GroffBuild_Src} ${GroffBuild_Rsc} )
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2020-04-09 17:19:09 +00:00
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target_precompile_headers(${PROJECT_NAME} PUBLIC ${CMAKE_SOURCE_DIR}/Source/GroffBuild/precomp.h)
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2020-03-28 01:21:14 +00:00
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set_target_properties(${PROJECT_NAME} PROPERTIES FOLDER Tools)
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target_link_libraries(${PROJECT_NAME}
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AI
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Audio
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EntityDBase
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File
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Game
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GeomDBase
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Loader
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Math
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Physics
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Render3D
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ScreenRenderDWI
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Std
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System
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View
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WinShell
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lz32
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version
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comctl32
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2020-04-08 19:23:44 +00:00
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winmm
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dxguid
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dsound
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ddraw
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2020-03-28 01:21:14 +00:00
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)
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