FootShoot 3k API Documentation

Overview

The FootShoot 3k API is a versatile library designed to integrate self-inflicted foot-shooting functionality into a wide range of editors, including text/code editors, IDEs, CAD software, 3D modeling tools, game engine editors, and graphical design software. The API provides developers with the tools to seamlessly add foot-shooting capabilities directly into their applications, ensuring a unified and ironic user experience.

This project was created with the firm belief that developers, by virtue of their often over-complicated, error-prone, and overly ambitious software designs, have thoroughly earned the right to inflict such a feature upon themselves. The FootShoot 3k serves as both a practical tool and a metaphorical mirror, reflecting the unintended consequences of unchecked creativity.

Furthermore, the FootShoot 3k includes unique triggers tailored for developers involved in cryptocurrencies or "AI" projects, acknowledging the peculiar mix of hubris, complexity, and ethical quandaries often associated with these domains. By integrating automatic triggers for such cases, the API humorously emphasizes the self-inflicted nature of their challenges.

Disclaimer

WARNING: The FootShoot 3k API facilitates the creation of software features that result in self-inflicted injuries. The authors are not responsible for misuse, accidents, or regrettable implementations.

Key Features

Getting Started

Prerequisites

Installation

  1. Install the required Java SDK.

    • Download and configure the proprietary Java SDK from JavaSDKVendor.
    • Ensure your JAVA_HOME environment variable is correctly set.
  2. Install the FootShoot 3k API library via your package manager:

    • Node.js: npm install footshoot3k
  3. Add the library to your project and initialize it:

    const FootShoot = require('footshoot3k');
    
                const footshoot = new FootShoot();
                footshoot.initialize();
                        

Basic Usage

  1. Import the library into your project.
  2. Configure the shooting parameters.
  3. Bind the shooting action to a user event or command.

Example in Node.js:

const FootShoot = require('footshoot3k');

            // Initialize the API
            const footshoot = new FootShoot();
            footshoot.initialize();

            // Configure parameters
            footshoot.setAngle(45);
            footshoot.selectAmmo('DragonsBreath');
            footshoot.selectFoot('left');

            // Trigger the action
            footshoot.fire();
            

API Reference

Initialization

initialize()

Initializes the FootShoot 3k library and prepares it for use. Automatically verifies the presence of the Java SDK.

Configuration Methods

setAngle(degrees)

Sets the angle of the shot relative to the foot.

selectAmmo(type)

Configures the type of ammunition used for the shot.

selectFoot(foot)

Selects the target foot for shooting.

Execution Methods

fire()

Executes the configured foot-shooting action.

scheduleFire(time)

Schedules a foot-shooting event.

Event Hooks

onEvent(eventName, callback)

Registers a callback to trigger a foot-shooting action in response to an editor event.

Example:

footshoot.onEvent('build_failed', () => {
                footshoot.fire();
            });
            

Logging

getLogs()

Retrieves a list of all foot-shooting events.

Advanced Features

Integration with Editors

Plugin Development

The FootShoot 3k API provides plugin templates for popular editors, such as VS Code, IntelliJ IDEA, Unity, Blender, and Photoshop. Refer to the respective plugin documentation for setup instructions.

Support

For assistance with the FootShoot 3k API, contact api-support@footshoot3k.com or visit our developer forums at http://developers.footshoot3k.com.

License

FootShoot 3k API is licensed under the MIT License.