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uiwnd.cpp: clear screen buffer before drawing to avoid mouse trail effect

This commit is contained in:
Michael 2020-04-30 23:24:57 +02:00
parent 26b2fb413b
commit fb9eb3563e

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@ -102,6 +102,8 @@ void CUIManager::Draw()
rc = m_rcInvalid;
prasMainScreen->Clear(0);
DrawWindowChain(prasMainScreen.ptPtrRaw(), &rc);
DrawMouse(prasMainScreen.ptPtrRaw(), &rc);