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uiwnd.cpp: clear screen buffer before drawing to avoid mouse trail effect
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@ -102,6 +102,8 @@ void CUIManager::Draw()
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rc = m_rcInvalid;
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prasMainScreen->Clear(0);
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DrawWindowChain(prasMainScreen.ptPtrRaw(), &rc);
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DrawMouse(prasMainScreen.ptPtrRaw(), &rc);
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