Michael
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b05345a569
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Entity.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle
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2020-04-06 18:01:14 +02:00 |
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Michael
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63270314d4
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Animate.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle
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2020-04-06 18:01:12 +02:00 |
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Michael
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7976b120a2
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Animal.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle
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2020-04-06 18:01:11 +02:00 |
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meekee7
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33932e492f
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Merge pull request #7 from OpenTrespasser/dev
Merge upstream/dev into staging
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2020-04-06 10:13:36 +02:00 |
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Ian Brun
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846f3cadf0
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Merge pull request #53 from meekee7/compile-groffexp
Compile GroffExp
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2020-04-06 02:27:44 +02:00 |
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Ian Brun
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cc8d61e9f6
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Merge pull request #58 from meekee7/compile-trespass
Compile Trespass
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2020-04-06 02:12:31 +02:00 |
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Ian Brun
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b859f4e762
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Merge pull request #57 from meekee7/compile-tests
Compile test projects
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2020-04-06 02:09:15 +02:00 |
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Ian Brun
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d395e6e78f
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Merge pull request #56 from meekee7/compile-small-tools
Compile small tools
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2020-04-06 02:07:53 +02:00 |
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Ian Brun
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1b79c4d83e
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Merge pull request #54 from meekee7/compile-guiapp
Compile GUIApp
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2020-04-06 02:05:36 +02:00 |
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Ian Brun
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9717feb3f0
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Merge pull request #52 from meekee7/modernize-destroy
Replace destroy with std::destroy_at
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2020-04-06 02:01:41 +02:00 |
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Michael
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7c41762ae8
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IOStuff.cpp: use modern STL header names
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2020-04-05 20:02:39 +02:00 |
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Michael
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95915d0fff
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Root/CMakeLists.txt: add new BumpBuild project
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2020-04-05 20:02:12 +02:00 |
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Michael
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256487a8e2
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BumpBuild/CMakeLists.txt: add CMakeLists.txt for BumpBuild
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2020-04-05 20:01:42 +02:00 |
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Michael
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dc52feafa1
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SampleListDlg.h: add missing include of resource.h
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2020-04-04 14:45:17 +02:00 |
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Michael
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c0bc48460e
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EditMaterialDlg.cpp: std::* treatment
- add missing include of resource.h
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2020-04-04 14:44:49 +02:00 |
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Michael
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c95f1a7d8b
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Database: use modern STL header names
- std::* treatment
- declare iterator variables as auto where necessary
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2020-04-04 14:42:56 +02:00 |
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Michael
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d5174c38f7
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CollisionEditorDlg: use modern STL header names
- add missing include of resource.h
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2020-04-04 14:41:14 +02:00 |
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Michael
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df3bbc8773
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CollisionEditor.cpp: remove duplicate definiton of dprintf
the existing implementation is in DebugConsole
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2020-04-04 14:40:12 +02:00 |
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Michael
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0c4e9b6674
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CollisionEditor/stdafx.h: include common.hpp for global macros
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2020-04-04 14:38:36 +02:00 |
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Michael
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36c9350535
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GUIApp.rc2: fix path of include
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2020-04-04 14:36:32 +02:00 |
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Michael
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cf6232969c
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tpassglobals.cpp: use modern destroy
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2020-04-04 14:35:49 +02:00 |
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Michael
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d122d3a2ee
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trespass/mainwnd.cpp: use modern destroy
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2020-04-04 14:34:45 +02:00 |
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Michael
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309019ad42
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trespass/main.cpp: use modern destroy
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2020-04-04 14:34:11 +02:00 |
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Michael
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f3618619be
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Render.cpp: use modern destroy
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2020-04-04 14:33:32 +02:00 |
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Michael
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3952e1c052
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GUIAppDlg: use modern destroy
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2020-04-04 14:32:57 +02:00 |
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Michael
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b3c9e9d7e1
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GUIPipeline: use modern STL header names
- std::* treatment
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2020-04-04 14:08:45 +02:00 |
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Michael
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ac9af490e7
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GUIControls: use modern STL header names
- std::* treatment
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2020-04-04 14:08:04 +02:00 |
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Michael
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ccad04d0ad
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GUIAppDlg.cpp: std::* treatment
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2020-04-04 14:07:06 +02:00 |
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Michael
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d44f116082
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FindDuplicates.cpp: use modern STL header names
- std::* treatment
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2020-04-04 14:06:19 +02:00 |
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Michael
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9df4ffaece
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GUIApp/StdAfx.h: enable usage of old Direct3D headers
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2020-04-04 14:05:39 +02:00 |
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Michael
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b0e8f462b0
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ObjectDef.cpp: add missing variable type declarations
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2020-04-04 14:02:48 +02:00 |
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Michael
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6e0518c61a
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GroffExp.cpp: fix path of include
- use correct bool type
- add missing variable/type declarations
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2020-04-04 14:01:50 +02:00 |
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Michael
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16cae924c9
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GroffExp/Bitmap: use modern STL header names
- std::* treatment
- use correct Assert macro
- use correct pointer types
- add missing variable/type declaration
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2020-04-04 13:59:34 +02:00 |
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Michael
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f710342095
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StandardTypes.hpp: remove obsolete bool declaration, reuse existing declarations of vector types
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2020-04-04 13:56:45 +02:00 |
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Michael
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9071bb3689
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MaxSDK/tab.h: use modern STL header names
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2020-04-04 13:54:48 +02:00 |
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Michael
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5938070de1
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MaxSDK/Max.h: disable include of Windows header which does not exist anymore
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2020-04-04 13:54:04 +02:00 |
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Michael
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7d86005098
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InitGUIApp/DDDevice: fix paths of includes
- add missing types to variable declarations
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2020-04-04 13:47:56 +02:00 |
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Michael
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2bfc25e9fe
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InitGUIAppDlg.cpp: fix path of include
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2020-04-04 13:45:44 +02:00 |
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Michael
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46b8caff73
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InitGUIApp: enable usage of old Direct3D headers
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2020-04-04 13:44:57 +02:00 |
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Michael
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8df141c69d
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InitGUIApp2/stdafx.h: enable usage of old Direct3D headers
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2020-04-04 13:43:22 +02:00 |
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Michael
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5a35f50c36
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SampleListDlg.cpp: use modern STL header names
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2020-04-04 13:36:09 +02:00 |
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Michael
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ab7e0cf656
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TweakNvidia128.cpp: fix path of include
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2020-04-04 13:32:47 +02:00 |
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Michael
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c5cd55aa06
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GroffBuild/maindlg.cpp: std::* treatment
- distinguish pointer usage and iterator usage
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2020-04-04 13:31:51 +02:00 |
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Michael
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ecd6ac0844
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GroffBuild/main.h: use modern STL includes
- std::* treatment
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2020-04-04 13:30:44 +02:00 |
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Michael
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8370212161
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WaveTest/CMakeLists.txt: add missing include directories specification
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2020-04-04 13:27:09 +02:00 |
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Michael
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3c5a9e7217
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TestPipeLine.cpp: add missing includes
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2020-04-04 13:23:45 +02:00 |
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Michael
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f5704ee5b9
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TestMath.cpp: add missing include
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2020-04-04 13:22:52 +02:00 |
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Michael
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2a5ca2e281
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QueryTest.hpp: std::* treatment
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2020-04-04 13:21:23 +02:00 |
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Michael
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ce4c1404ee
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AITestShell.hpp: use modern STL header names
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2020-04-04 13:19:51 +02:00 |
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Michael
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52c407130f
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AITest.cpp: add missing types to variable declarations
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2020-04-04 13:19:17 +02:00 |
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