Commit Graph

1569 Commits

Author SHA1 Message Date
Michael
b05345a569 Entity.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle 2020-04-06 18:01:14 +02:00
Michael
63270314d4 Animate.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle 2020-04-06 18:01:12 +02:00
Michael
7976b120a2 Animal.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle 2020-04-06 18:01:11 +02:00
meekee7
33932e492f
Merge pull request #7 from OpenTrespasser/dev
Merge upstream/dev into staging
2020-04-06 10:13:36 +02:00
Ian Brun
846f3cadf0
Merge pull request #53 from meekee7/compile-groffexp
Compile GroffExp
2020-04-06 02:27:44 +02:00
Ian Brun
cc8d61e9f6
Merge pull request #58 from meekee7/compile-trespass
Compile Trespass
2020-04-06 02:12:31 +02:00
Ian Brun
b859f4e762
Merge pull request #57 from meekee7/compile-tests
Compile test projects
2020-04-06 02:09:15 +02:00
Ian Brun
d395e6e78f
Merge pull request #56 from meekee7/compile-small-tools
Compile small tools
2020-04-06 02:07:53 +02:00
Ian Brun
1b79c4d83e
Merge pull request #54 from meekee7/compile-guiapp
Compile GUIApp
2020-04-06 02:05:36 +02:00
Ian Brun
9717feb3f0
Merge pull request #52 from meekee7/modernize-destroy
Replace destroy with std::destroy_at
2020-04-06 02:01:41 +02:00
Michael
7c41762ae8 IOStuff.cpp: use modern STL header names 2020-04-05 20:02:39 +02:00
Michael
95915d0fff Root/CMakeLists.txt: add new BumpBuild project 2020-04-05 20:02:12 +02:00
Michael
256487a8e2 BumpBuild/CMakeLists.txt: add CMakeLists.txt for BumpBuild 2020-04-05 20:01:42 +02:00
Michael
dc52feafa1 SampleListDlg.h: add missing include of resource.h 2020-04-04 14:45:17 +02:00
Michael
c0bc48460e EditMaterialDlg.cpp: std::* treatment
- add missing include of resource.h
2020-04-04 14:44:49 +02:00
Michael
c95f1a7d8b Database: use modern STL header names
- std::* treatment
- declare iterator variables as auto where necessary
2020-04-04 14:42:56 +02:00
Michael
d5174c38f7 CollisionEditorDlg: use modern STL header names
- add missing include of resource.h
2020-04-04 14:41:14 +02:00
Michael
df3bbc8773 CollisionEditor.cpp: remove duplicate definiton of dprintf
the existing implementation is in DebugConsole
2020-04-04 14:40:12 +02:00
Michael
0c4e9b6674 CollisionEditor/stdafx.h: include common.hpp for global macros 2020-04-04 14:38:36 +02:00
Michael
36c9350535 GUIApp.rc2: fix path of include 2020-04-04 14:36:32 +02:00
Michael
cf6232969c tpassglobals.cpp: use modern destroy 2020-04-04 14:35:49 +02:00
Michael
d122d3a2ee trespass/mainwnd.cpp: use modern destroy 2020-04-04 14:34:45 +02:00
Michael
309019ad42 trespass/main.cpp: use modern destroy 2020-04-04 14:34:11 +02:00
Michael
f3618619be Render.cpp: use modern destroy 2020-04-04 14:33:32 +02:00
Michael
3952e1c052 GUIAppDlg: use modern destroy 2020-04-04 14:32:57 +02:00
Michael
b3c9e9d7e1 GUIPipeline: use modern STL header names
- std::* treatment
2020-04-04 14:08:45 +02:00
Michael
ac9af490e7 GUIControls: use modern STL header names
- std::* treatment
2020-04-04 14:08:04 +02:00
Michael
ccad04d0ad GUIAppDlg.cpp: std::* treatment 2020-04-04 14:07:06 +02:00
Michael
d44f116082 FindDuplicates.cpp: use modern STL header names
- std::* treatment
2020-04-04 14:06:19 +02:00
Michael
9df4ffaece GUIApp/StdAfx.h: enable usage of old Direct3D headers 2020-04-04 14:05:39 +02:00
Michael
b0e8f462b0 ObjectDef.cpp: add missing variable type declarations 2020-04-04 14:02:48 +02:00
Michael
6e0518c61a GroffExp.cpp: fix path of include
- use correct bool type
- add missing variable/type declarations
2020-04-04 14:01:50 +02:00
Michael
16cae924c9 GroffExp/Bitmap: use modern STL header names
- std::* treatment
- use correct Assert macro
- use correct pointer types
- add missing variable/type declaration
2020-04-04 13:59:34 +02:00
Michael
f710342095 StandardTypes.hpp: remove obsolete bool declaration, reuse existing declarations of vector types 2020-04-04 13:56:45 +02:00
Michael
9071bb3689 MaxSDK/tab.h: use modern STL header names 2020-04-04 13:54:48 +02:00
Michael
5938070de1 MaxSDK/Max.h: disable include of Windows header which does not exist anymore 2020-04-04 13:54:04 +02:00
Michael
7d86005098 InitGUIApp/DDDevice: fix paths of includes
- add missing types to variable declarations
2020-04-04 13:47:56 +02:00
Michael
2bfc25e9fe InitGUIAppDlg.cpp: fix path of include 2020-04-04 13:45:44 +02:00
Michael
46b8caff73 InitGUIApp: enable usage of old Direct3D headers 2020-04-04 13:44:57 +02:00
Michael
8df141c69d InitGUIApp2/stdafx.h: enable usage of old Direct3D headers 2020-04-04 13:43:22 +02:00
Michael
5a35f50c36 SampleListDlg.cpp: use modern STL header names 2020-04-04 13:36:09 +02:00
Michael
ab7e0cf656 TweakNvidia128.cpp: fix path of include 2020-04-04 13:32:47 +02:00
Michael
c5cd55aa06 GroffBuild/maindlg.cpp: std::* treatment
- distinguish pointer usage and iterator usage
2020-04-04 13:31:51 +02:00
Michael
ecd6ac0844 GroffBuild/main.h: use modern STL includes
- std::* treatment
2020-04-04 13:30:44 +02:00
Michael
8370212161 WaveTest/CMakeLists.txt: add missing include directories specification 2020-04-04 13:27:09 +02:00
Michael
3c5a9e7217 TestPipeLine.cpp: add missing includes 2020-04-04 13:23:45 +02:00
Michael
f5704ee5b9 TestMath.cpp: add missing include 2020-04-04 13:22:52 +02:00
Michael
2a5ca2e281 QueryTest.hpp: std::* treatment 2020-04-04 13:21:23 +02:00
Michael
ce4c1404ee AITestShell.hpp: use modern STL header names 2020-04-04 13:19:51 +02:00
Michael
52c407130f AITest.cpp: add missing types to variable declarations 2020-04-04 13:19:17 +02:00