Commit Graph

  • 25d8217071 GroffExp/CMakeLists.txt: set output file extension to DLE - add linker flag required by old 3DS Max SDK - add linker input list Michael 2020-04-08 21:26:35 +0200
  • 32ef896f90 GroffBuild/CMakeLists.txt: add Windows libraries to linker input Michael 2020-04-08 21:23:44 +0200
  • 9503df7400 CollisionEditor/CMakeLists.txt: add Windows libraries to linker input Michael 2020-04-08 21:22:50 +0200
  • 2ed3adb229 AITest/CMakeLists.txt: add Windows libraries to linker input Michael 2020-04-08 21:19:14 +0200
  • dd39f640ba Root/CMakeLists.txt: add linker flags for self-modifying assembly code Michael 2020-04-08 21:04:48 +0200
  • e371147bb9
    Merge pull request #8 from OpenTrespasser/dev meekee7 2020-04-07 13:40:31 +0200
  • d196655f1f
    Merge pull request #55 from meekee7/compile-collisioneditor Ian Brun 2020-04-07 13:23:58 +0200
  • e05e554486
    Merge pull request #59 from meekee7/chandle2 Ian Brun 2020-04-07 13:20:52 +0200
  • 4482e355ce CollisionEditorDlg.cpp: remove redundant include Michael 2020-04-06 18:56:56 +0200
  • 34fb525f38 Player.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle Michael 2020-04-06 18:37:32 +0200
  • f1862d764e Trigger.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle Michael 2020-04-04 00:27:59 +0200
  • 30d3b7ad2b Sky.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle Michael 2020-04-04 00:27:25 +0200
  • 0447f8e59e RenderType.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle Michael 2020-04-04 00:27:07 +0200
  • 592318128c Magnet.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle Michael 2020-04-04 00:26:47 +0200
  • 002fd898cc InfoSkeleton.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle Michael 2020-04-04 00:26:19 +0200
  • 3ff8499b73 InfoBox.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle Michael 2020-04-04 00:25:50 +0200
  • cae04e1c35 Loader.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle Michael 2020-04-04 00:25:30 +0200
  • 2f7e75ccb2 VTParse.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle Michael 2020-04-04 00:24:44 +0200
  • fb31b1d8db ValueTable.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle Michael 2020-04-04 00:24:12 +0200
  • 71c0ad2317 SymbolTable.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle Michael 2020-04-04 00:23:29 +0200
  • ebda9b2cb5 ObjectHandle.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle Michael 2020-04-04 00:22:13 +0200
  • f62dabfe10 GroffIO.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle Michael 2020-04-04 00:21:24 +0200
  • 4eaa94875e Groff.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle Michael 2020-04-04 00:20:40 +0200
  • b195c1df98 Water.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle Michael 2020-04-04 00:19:58 +0200
  • f265d354c4 PhysicsInfo.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle Michael 2020-04-04 00:19:30 +0200
  • a1b242dbdd Instance.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle Michael 2020-04-04 00:18:51 +0200
  • b05345a569 Entity.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle Michael 2020-04-04 00:17:29 +0200
  • 63270314d4 Animate.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle Michael 2020-04-04 00:17:06 +0200
  • 7976b120a2 Animal.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle Michael 2020-04-04 00:14:32 +0200
  • 33932e492f
    Merge pull request #7 from OpenTrespasser/dev meekee7 2020-04-06 10:13:36 +0200
  • 846f3cadf0
    Merge pull request #53 from meekee7/compile-groffexp Ian Brun 2020-04-06 02:27:44 +0200
  • cc8d61e9f6
    Merge pull request #58 from meekee7/compile-trespass Ian Brun 2020-04-06 02:12:31 +0200
  • b859f4e762
    Merge pull request #57 from meekee7/compile-tests Ian Brun 2020-04-06 02:09:15 +0200
  • d395e6e78f
    Merge pull request #56 from meekee7/compile-small-tools Ian Brun 2020-04-06 02:07:53 +0200
  • 1b79c4d83e
    Merge pull request #54 from meekee7/compile-guiapp Ian Brun 2020-04-06 02:05:36 +0200
  • 9717feb3f0
    Merge pull request #52 from meekee7/modernize-destroy Ian Brun 2020-04-06 02:01:41 +0200
  • 7c41762ae8 IOStuff.cpp: use modern STL header names Michael 2020-04-05 20:02:39 +0200
  • 95915d0fff Root/CMakeLists.txt: add new BumpBuild project Michael 2020-04-05 20:02:12 +0200
  • 256487a8e2 BumpBuild/CMakeLists.txt: add CMakeLists.txt for BumpBuild Michael 2020-04-05 20:01:42 +0200
  • dc52feafa1 SampleListDlg.h: add missing include of resource.h Michael 2020-04-04 14:45:17 +0200
  • c0bc48460e EditMaterialDlg.cpp: std::* treatment - add missing include of resource.h Michael 2020-04-04 14:44:49 +0200
  • c95f1a7d8b Database: use modern STL header names - std::* treatment - declare iterator variables as auto where necessary Michael 2020-04-04 14:42:56 +0200
  • d5174c38f7 CollisionEditorDlg: use modern STL header names - add missing include of resource.h Michael 2020-04-04 14:41:14 +0200
  • df3bbc8773 CollisionEditor.cpp: remove duplicate definiton of dprintf the existing implementation is in DebugConsole Michael 2020-04-04 14:40:12 +0200
  • 0c4e9b6674 CollisionEditor/stdafx.h: include common.hpp for global macros Michael 2020-04-04 14:38:36 +0200
  • 36c9350535 GUIApp.rc2: fix path of include Michael 2020-04-04 14:36:32 +0200
  • cf6232969c tpassglobals.cpp: use modern destroy Michael 2020-04-04 14:35:49 +0200
  • d122d3a2ee trespass/mainwnd.cpp: use modern destroy Michael 2020-04-04 14:34:45 +0200
  • 309019ad42 trespass/main.cpp: use modern destroy Michael 2020-04-04 14:34:11 +0200
  • f3618619be Render.cpp: use modern destroy Michael 2020-04-04 14:33:32 +0200
  • 3952e1c052 GUIAppDlg: use modern destroy Michael 2020-04-04 14:32:57 +0200
  • b3c9e9d7e1 GUIPipeline: use modern STL header names - std::* treatment Michael 2020-04-04 14:08:45 +0200
  • ac9af490e7 GUIControls: use modern STL header names - std::* treatment Michael 2020-04-04 14:08:04 +0200
  • ccad04d0ad GUIAppDlg.cpp: std::* treatment Michael 2020-04-04 14:07:06 +0200
  • d44f116082 FindDuplicates.cpp: use modern STL header names - std::* treatment Michael 2020-04-04 14:06:19 +0200
  • 9df4ffaece GUIApp/StdAfx.h: enable usage of old Direct3D headers Michael 2020-04-04 14:05:39 +0200
  • b0e8f462b0 ObjectDef.cpp: add missing variable type declarations Michael 2020-04-04 14:02:48 +0200
  • 6e0518c61a GroffExp.cpp: fix path of include - use correct bool type - add missing variable/type declarations Michael 2020-04-04 14:01:50 +0200
  • 16cae924c9 GroffExp/Bitmap: use modern STL header names - std::* treatment - use correct Assert macro - use correct pointer types - add missing variable/type declaration Michael 2020-04-04 13:59:34 +0200
  • f710342095 StandardTypes.hpp: remove obsolete bool declaration, reuse existing declarations of vector types Michael 2020-04-04 13:56:45 +0200
  • 9071bb3689 MaxSDK/tab.h: use modern STL header names Michael 2020-04-04 13:54:48 +0200
  • 5938070de1 MaxSDK/Max.h: disable include of Windows header which does not exist anymore Michael 2020-04-04 13:54:04 +0200
  • 7d86005098 InitGUIApp/DDDevice: fix paths of includes - add missing types to variable declarations Michael 2020-04-04 13:47:56 +0200
  • 2bfc25e9fe InitGUIAppDlg.cpp: fix path of include Michael 2020-04-04 13:45:44 +0200
  • 46b8caff73 InitGUIApp: enable usage of old Direct3D headers Michael 2020-04-04 13:44:57 +0200
  • 8df141c69d InitGUIApp2/stdafx.h: enable usage of old Direct3D headers Michael 2020-04-04 13:43:22 +0200
  • 5a35f50c36 SampleListDlg.cpp: use modern STL header names Michael 2020-04-04 13:36:09 +0200
  • ab7e0cf656 TweakNvidia128.cpp: fix path of include Michael 2020-04-04 13:32:47 +0200
  • c5cd55aa06 GroffBuild/maindlg.cpp: std::* treatment - distinguish pointer usage and iterator usage Michael 2020-04-04 13:31:51 +0200
  • ecd6ac0844 GroffBuild/main.h: use modern STL includes - std::* treatment Michael 2020-04-04 13:30:44 +0200
  • 8370212161 WaveTest/CMakeLists.txt: add missing include directories specification Michael 2020-04-04 13:27:09 +0200
  • 3c5a9e7217 TestPipeLine.cpp: add missing includes Michael 2020-04-04 13:23:45 +0200
  • f5704ee5b9 TestMath.cpp: add missing include Michael 2020-04-04 13:22:52 +0200
  • 2a5ca2e281 QueryTest.hpp: std::* treatment Michael 2020-04-04 13:21:23 +0200
  • ce4c1404ee AITestShell.hpp: use modern STL header names Michael 2020-04-04 13:19:51 +0200
  • 52c407130f AITest.cpp: add missing types to variable declarations Michael 2020-04-04 13:19:17 +0200
  • a2451fc77d AI.rc: fix paths of includes Michael 2020-04-04 13:18:08 +0200
  • 6e6018b82d WinShell.rc: fix paths of includes Michael 2020-04-04 13:17:12 +0200
  • 7faee9efc2 video.h: fix path of include Michael 2020-04-04 13:07:43 +0200
  • 308e7a2c8a uiwnd: use modern STL header names - std::* treatment - distinguish pointer usage and iterator usage Michael 2020-04-04 13:07:03 +0200
  • c9fcd4de68 uidlgs.h: std::* treatment Michael 2020-04-04 13:02:50 +0200
  • 3fdf3191f5 supportfn.cpp: std::* treatment - distinguish pointer usage and iterator usage Michael 2020-04-04 13:01:48 +0200
  • 0b3209ff4a saveload.cpp: std::* treatment - distinguish pointer usage and iterator usage Michael 2020-04-04 13:00:13 +0200
  • dddaa1b4a8 precomp.h: fix path in include Michael 2020-04-04 12:58:11 +0200
  • 3f1cecec7d mainwnd.cpp: std::* treatment Michael 2020-04-04 12:56:30 +0200
  • 0a71f60401 gamewnd.cpp: std::* treatment Michael 2020-04-04 12:55:54 +0200
  • 215cb5a2ee dlgrender.cpp: add missing type to variable declaration Michael 2020-04-04 12:55:28 +0200
  • 4cb2128212 DDDevice: adjust include paths - add missing types to variable declarations Michael 2020-04-04 12:54:56 +0200
  • 590008b33d ctrls: std::* treatment - distinguish pointer usage and iterator usage Michael 2020-04-04 12:54:04 +0200
  • 0ea4726923
    Merge pull request #6 from OpenTrespasser/dev meekee7 2020-04-04 10:36:03 +0200
  • ee0aad8770
    Merge pull request #50 from meekee7/CRefObj-Delete Ian Brun 2020-04-04 09:39:32 +0200
  • 97dee6a31d
    Merge pull request #49 from meekee7/CSetHelper-Copy Ian Brun 2020-04-04 09:38:42 +0200
  • fd92e0e5ef
    Merge pull request #48 from meekee7/std-std-math Ian Brun 2020-04-04 09:37:37 +0200
  • 23e8d674cf
    Merge pull request #47 from meekee7/compile-entitydbase-geomdbase-render3d Ian Brun 2020-04-04 09:35:40 +0200
  • 991aa60fe5 FilterIterator.hpp: add typename keyword Michael 2020-04-04 00:39:43 +0200
  • 03a4561784 Trigger.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle Michael 2020-04-04 00:27:59 +0200
  • 1cce6c755b Sky.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle Michael 2020-04-04 00:27:25 +0200
  • 941b2fe8d9 RenderType.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle Michael 2020-04-04 00:27:07 +0200
  • c8a0e63672 Magnet.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle Michael 2020-04-04 00:26:47 +0200
  • f26f94b20d InfoSkeleton.hpp: add namespace qualifier to disambiguate between our CHandle and ATL::CHandle Michael 2020-04-04 00:26:19 +0200