Commit Graph

  • 17fc4ee43c QuantizerTool/stdafx.h: add include guard Michael 2021-02-28 23:55:23 +0100
  • 6d93cd5ba7 QuantizerTool/resource.h: add include guard Michael 2021-02-28 23:54:45 +0100
  • d9d69792bc QuantizerToolDlg.h: add include guard Michael 2021-02-28 23:54:13 +0100
  • c867006e81 QuantizerTool.h: add include guard Michael 2021-02-28 23:53:38 +0100
  • 5c8fa8ef21 NeuQuant.h: add include guard Michael 2021-02-28 23:53:09 +0100
  • 6f70cd8eb5 GroffExp.h: add include guard Michael 2021-02-28 23:52:03 +0100
  • 0592f11b85 CollisionEditor/stdafx.h: add include guard Michael 2021-02-28 23:51:41 +0100
  • 0502f4e61b SampleListDlg.h: add include guard Michael 2021-02-28 23:51:04 +0100
  • 528d459831 CollisionEditor/resource.h: add include guard Michael 2021-02-28 23:50:29 +0100
  • 80fa882b9e CollisionEditorDlg.h: add include guard Michael 2021-02-28 23:50:03 +0100
  • 8224666a3b Test/StdAfx.h: add include guard Michael 2021-02-28 23:49:20 +0100
  • 6cfe6f438a resource_audio.h: add include guard Michael 2021-02-28 23:48:39 +0100
  • 65b1de902d MainFrm.h: add include guard Michael 2021-02-28 23:47:28 +0100
  • c42f0aafed AudioTestView.h: add include guard Michael 2021-02-28 23:47:04 +0100
  • 8041954104 AudioTestDoc.h: add include guard Michael 2021-02-28 23:46:10 +0100
  • 70e781cf3e AudioTest.h: add include guard Michael 2021-02-28 23:43:48 +0100
  • 32de2df5e3 attribdlg.h: add include guard Michael 2021-02-28 23:43:00 +0100
  • 90dc0c0ff7 airesource.h: add include guard Michael 2021-02-28 23:42:21 +0100
  • e29cd44fe4 ShellResource.h: add include guard Michael 2021-02-28 23:41:53 +0100
  • 47eaf6f3b9 Errors.h: add include guard Michael 2021-02-28 23:40:38 +0100
  • 73dba4a96f DisplayMode.cpp: remove include guard from implementation file Michael 2021-02-28 23:39:56 +0100
  • 00b1eb36af FixedPEx.hpp: reorder preprocessor instructions so that the include guard comes first Michael 2021-02-28 23:39:22 +0100
  • b92ea8f6af Symtab.hpp: fix include guard macro name Michael 2021-02-28 23:38:33 +0100
  • dab46bd090 SparseArray.hpp: add include guard Michael 2021-02-28 23:37:44 +0100
  • 0e7e35356d P6/ScreenRenderDWI.hpp: add include guard Michael 2021-02-28 23:37:23 +0100
  • a8fbcdf288 LineSide2DTest.hpp: add include guard Michael 2021-02-28 23:36:37 +0100
  • 1602ec6abd LineBumpMake.hpp: reorder preprocessor instructions so that the include guard comes first Michael 2021-02-28 23:32:52 +0100
  • d72509a633 DrawSubTriangleFlat.inl: add include guard Michael 2021-02-28 23:31:02 +0100
  • 3d99c0421b P6/WalkEx.hpp: make include guard specific to P6 Michael 2021-02-28 23:28:41 +0100
  • 6143c57154 P6/ScanlineAsmMacros.hpp: add include guard Michael 2021-02-28 23:27:35 +0100
  • ec65f8429b P6/FastBumpEx.hpp: make include guard specific to P6 Michael 2021-02-28 23:24:25 +0100
  • e94e2d2974 P6/DrawSubTriangleWater.inl: add include guard Michael 2021-02-28 23:23:21 +0100
  • 1ccada1084 P6/DrawSubTriangleTexGourEx.inl: add include guard Michael 2021-02-28 23:22:43 +0100
  • e4c9ecfa00 P6/DrawSubTriangleTexEx.inl: add include guard Michael 2021-02-28 23:21:52 +0100
  • 2158e15747 P6/DrawSubTriangleTerrainEx.inl: add include guard Michael 2021-02-28 23:20:20 +0100
  • 7fd1298397 P6/DrawSubTriangleTerrain.inl: add include guard Michael 2021-02-28 23:19:12 +0100
  • c9f09aaefb P6/DrawSubTriangleGourEx.inl: add include guard Michael 2021-02-28 23:17:53 +0100
  • 9ed07cb839 P6/DrawSubTriangleEx.inl: add include guard Michael 2021-02-28 23:12:02 +0100
  • d5d3e1f11f P6/DrawSubTriangleBumpTblEx.inl: add include guard Michael 2021-02-28 23:10:52 +0100
  • a95022254f P6/DrawSubTriangleBumpEx.inl: add include guard Michael 2021-02-28 23:08:51 +0100
  • 5f41c72e53 P6/DrawSubTriangleAlpha.inl: add include guard Michael 2021-02-28 23:07:53 +0100
  • 7ed6eedb8f P5/ScanlineAsmMacros.hpp: add include guard Michael 2021-02-28 23:02:51 +0100
  • 61b4c9e096 P5/DrawSubTriangleWater.inl: add include guard Michael 2021-02-28 23:02:01 +0100
  • a0453efb68 P5/DrawSubTriangleTexGourEx.inl: add include guard Michael 2021-02-28 23:00:42 +0100
  • b2b2d4beb0 P5/DrawSubTriangleTexEx.inl: add include guard Michael 2021-02-28 22:59:43 +0100
  • 8d4f14f022 P5/DrawSubTriangleTerrainEx.inl: add include guard Michael 2021-02-28 22:58:33 +0100
  • e528f67f60 P5/DrawSubTriangleTerrain.inl: add include guard Michael 2021-02-28 22:45:30 +0100
  • ca4a0754f1 P5/DrawSubTriangleGourEx.inl: add include guard Michael 2021-02-28 22:44:49 +0100
  • 9a3a1b2266 P5/DrawSubTriangleEx.inl: add include guard Michael 2021-02-28 22:44:09 +0100
  • 8a3ccc449a P5/DrawSubTriangleBumpTblEx.inl: add include guard Michael 2021-02-28 22:42:47 +0100
  • dc9c88ba51 P5/DrawSubTriangleBumpEx.inl: add include guard Michael 2021-02-28 22:39:37 +0100
  • a1dfb7d4fe P5/DrawSubTriangleAlpha.inl: add include guard Michael 2021-02-28 22:35:44 +0100
  • 887d09849e AMDK6/WalkEx.hpp: make include guard specific to AMDK6 Michael 2021-02-28 21:03:55 +0100
  • 17927c3c77 AMDK6/ScanlineAsmMacros.hpp: add include guard Michael 2021-02-28 21:02:14 +0100
  • f34c14d2d9 AMDK6/IndexPerspectiveTEx.hpp: make include guard specific to AMDK6 Michael 2021-02-28 21:01:20 +0100
  • 787e07d28f AMDK6/FastBumpEx.hpp: make include guard specific to AMDK6 Michael 2021-02-28 21:00:31 +0100
  • afbbc71fac AMDK6/DrawSubTriangleWater.inl: add include guard Michael 2021-02-28 20:59:59 +0100
  • 9ebc15c181 AMDK6/DrawSubTriangleTexGourEx.inl: add include guard Michael 2021-02-28 20:55:47 +0100
  • c12c6e243e AMDK6/DrawSubTriangleTexEx.inl: add include guard Michael 2021-02-28 20:50:57 +0100
  • 1cb261c80e AMDK6/DrawSubTriangleTerrainEx.inl: add include guard Michael 2021-02-28 20:41:32 +0100
  • f0e604a073 AMDK6/DrawSubTriangleTerrain.inl: add include guard Michael 2021-02-28 20:40:09 +0100
  • 465fa44e85 AMDK6/DrawSubTriangleGourEx.inl: add include guard Michael 2021-02-28 00:41:00 +0100
  • b714106ada AMDK6/DrawSubTriangleEx.inl: add include guard Michael 2021-02-28 00:38:04 +0100
  • 4a5c8ddf9b AMDK6/DrawSubTriangleEx.inl: add include guard Michael 2021-02-28 00:35:35 +0100
  • bd2c818d6e AMDK6/DrawSubTriangleBumpTblEx.inl: add include guard Michael 2021-02-28 00:25:04 +0100
  • 58a309081d AMDK6/DrawSubTriangleBumpEx.inl: add include guard Michael 2021-02-28 00:23:07 +0100
  • 31886b2725 AMDK6/DrawSubTriangleAlpha.inl: add include guard Michael 2021-02-28 00:20:55 +0100
  • 40fe502d9f futil.h: add include guard Michael 2021-02-28 00:16:58 +0100
  • 4a480bf918 BioModel.h: add include guard Michael 2021-02-28 00:16:08 +0100
  • 70c4b2f0a8 ClipMesh.hpp: add include guard Michael 2021-02-28 00:14:39 +0100
  • aee3e014ea Teleport..hpp: add include guard Michael 2021-02-28 00:14:20 +0100
  • f7b97df272 QualitySettings.hpp: add include guard Michael 2021-02-28 00:13:48 +0100
  • e4bdb25f3d MessageTypes.hpp: reorder preprocessor instructions so that the include guard comes first Michael 2021-02-28 00:13:13 +0100
  • 0c342fde0e InitGUIApp2/StdAfx.h: add include guard Michael 2021-02-28 00:12:14 +0100
  • ebad165169 InitGUIApp2/Resource.h: add include guard Michael 2021-02-28 00:11:53 +0100
  • c71cd4a1fd InitGUIApp2Dlg.h: add include guard Michael 2021-02-28 00:09:27 +0100
  • 112f2d6157 InitGUIApp2.h: add include guard Michael 2021-02-28 00:08:48 +0100
  • 00973bba29 InitGUIApp/StdAfx.h: add include guard Michael 2021-02-28 00:07:57 +0100
  • 5a04c11643 InitGUIApp/Resource.h: add include guard Michael 2021-02-28 00:07:12 +0100
  • 4494b65a6f InitGUIAppDlg.h: add include guard Michael 2021-02-28 00:06:33 +0100
  • 0e0fb7b6fa InitGUIApp.h: add include guard Michael 2021-02-28 00:05:39 +0100
  • cccd10b599 GUIApp/resource.h: add include guard Michael 2021-02-28 00:04:07 +0100
  • 04eb378fff ParameterDlg.h: add include guard Michael 2021-02-28 00:03:09 +0100
  • 70b2b491f9 DialogWater.hpp: add include guard Michael 2021-02-28 00:01:47 +0100
  • f1bc01ecbd DialogTerrain.hpp: add include guard Michael 2021-02-27 23:59:54 +0100
  • 0883a70540 DialogScheduler.hpp: add include guard Michael 2021-02-27 23:59:28 +0100
  • f82c8d4b16 DialogRenderCache.hpp: add include guard Michael 2021-02-27 23:58:25 +0100
  • 6416b9b602 DialogOcclusion.hpp: add include guard Michael 2021-02-27 23:58:05 +0100
  • 7236a10a83 DialogMipmap.hpp: add include guard Michael 2021-02-27 23:57:32 +0100
  • 3a7c84d7ae DialogGore.hpp: add include guard Michael 2021-02-27 23:55:29 +0100
  • 3a584066dd DialogGamma.hpp: add include guard Michael 2021-02-27 23:55:07 +0100
  • e322fcb728 AI Dialogs2Dlg.h: add include guard Michael 2021-02-27 23:54:45 +0100
  • 0d54f3960e version.hpp: add include guard Michael 2021-02-27 23:52:18 +0100
  • 03a08267bb 3DX.hpp: add include guard Michael 2021-02-27 23:51:57 +0100
  • 970f696ff2 PathFailure.hpp: reorder preprocessor instructions so that the include guard comes first Michael 2021-02-27 23:51:35 +0100
  • 8abb05d1c0 PathAvoider.hpp: reorder preprocessor instructions so that the include guard comes first Michael 2021-02-27 23:50:59 +0100
  • 84591a99de Section.hpp: add include guard Michael 2021-02-27 23:47:46 +0100
  • 3886d10a6f Namespace.hpp: add include guard Michael 2021-02-27 23:47:24 +0100
  • 4ab746f006 Function.hpp: add include guard Michael 2021-02-27 23:46:54 +0100
  • 16a3f8e453 Examples.hpp: add include guard Michael 2021-02-27 23:35:17 +0100