/*********************************************************************************************** * * Copyright © DreamWorks Interactive. 1996 * * Contents: * Classes for using, or not using, fogging in raster primitives. * * Notes: * * To Do: * Find a faster way to fall through the 'SetFlatColour' member function if the * 'CLineBumpMake' line primitive is being used. * *********************************************************************************************** * * $Log:: /JP2_PC/Source/Lib/Renderer/Primitives/FogT.hpp $ * * 14 98.09.19 12:39a Mmouni * Added "forceinline" to many small inline functions. * Inlined some functions for speed. * * 13 12/20/96 12:10p Mlange * Moved fog source files to 'Renderer' directory. * * 12 12/15/96 2:44p Mlange * CFogOn::u4Offset() now always returns 0. * * 11 10/14/96 10:06a Pkeet * Made 'iDefaultFog' extern instead of static. * * 10 10/09/96 7:18p Pkeet * Moved the 'iDefaultFog' global variable here. * * 9 10/03/96 3:15p Pkeet * Removed the 'pvGetClutAddress' global function. * * 8 9/27/96 4:31p Pkeet * Removed the 'SetFlatColour' member function. * * 7 96/09/25 15:40 Speter * Changed pvAddFog to u4GetClutOffset. * * 6 9/24/96 2:52p Pkeet * Added checks to ensure that the 'SetFlatColour' member function only sets a colour if a clut * is present. * * 5 9/18/96 3:06p Pkeet * Made the 'pvGetClutAddress' global function static. Disabled the 'SetFlatColour' member * function for the 'CFogOff' class. * * 4 96/09/12 16:24 Speter * Incorporated new TReflectVal usage. * * 3 96/09/09 18:30 Speter * Made compatible with change of fIntensity to lvIntensity. * * 2 8/22/96 2:07p Pkeet * Changed member functions to static member functions. * * 1 8/21/96 4:45p Pkeet * Initial implementation. * **********************************************************************************************/ #ifndef HEADER_LIB_RENDERER_PRIMITIVES_FOGT_HPP #define HEADER_LIB_RENDERER_PRIMITIVES_FOGT_HPP // // Global includes. // #include "Lib/Renderer/Primitives/DrawTriangle.hpp" #include "Lib/Renderer/Fog.hpp" // // Global variables. // // Default fogging value. extern int iDefaultFog; // // Externally defined variables. // extern CFog fogFog; // // Class definitions. // //********************************************************************************************* // class CFogOn // // Defines a class for rasterizing primitives with fog. // //************************************** { public: //***************************************************************************************** // static forceinline uint32 u4Offset ( int32 i4_invz ) // // Returns the offset into the clut for a given fog level. // //************************************** { return 0; } }; //********************************************************************************************* // class CFogOff // // Defines a class for rasterizing primitives without fog. // //************************************** { public: //***************************************************************************************** // static forceinline uint32 u4Offset ( int32 i4_invz ) // // Returns zero. // //************************************** { return 0; } }; #endif