/********************************************************************************************** * * Copyright © DreamWorks Interactive. 1996 * * Contents: * * Bugs: * * To do: * *********************************************************************************************** * * $Log:: /JP2_PC/Source/Lib/Renderer/ScreenRenderShadow.hpp $ * * 1 97-03-28 17:14 Speter * Rasteriser specialised/simplified for shadow buffering. * **********************************************************************************************/ #ifndef HEADER_LIB_RENDERER_SCREENRENDERSHADOW_HPP #define HEADER_LIB_RENDERER_SCREENRENDERSHADOW_HPP #include "ScreenRender.hpp" //****************************************************************************************** // CScreenRender* pscrenShadow ( CScreenRender::SSettings* pscrenset, // Render settings to use. rptr pras_screen // The screen to render to. ); // // Returns: // A new ScreenRender object usable for shadow buffering. // //************************************** #endif