/*********************************************************************************************** * * Copyright © DreamWorks Interactive. 1996 * * Contents: * namespace AppShell * * Bugs: * * To do: * *********************************************************************************************** * * $Log:: /JP2_PC/Source/Shell/AppEvent.hpp $ * * 1 96/11/05 18:19 Speter * Declaration for bKeyState() function. * * **********************************************************************************************/ #ifndef HEADER_LIB_SYS_APPEVENT_HPP #define HEADER_LIB_SYS_APPEVENT_HPP //****************************************************************************************** // bool bKeyState ( int i_key ); // // Returns: // Whether the indicated key is pressed (at this point in the event loop). // //************************************** #endif