/********************************************************************************************** * * Copyright © DreamWorks Interactive. 1996 * * Implementation of PhysicsTest.hpp. * * Bugs: * * To do: * ********************************************************************************************** * * $Log:: /JP2_PC/Source/Test/Physics/PhysicsTest.cpp $ * * 1 8/14/96 3:10p Pkeet * Initial implementation. * **********************************************************************************************/ #include "GblInc/Common.hpp" #include "Lib/Sys/TextOut.hpp" #include "PhysicsTestShell.hpp" #include "PhysicsTest.hpp" //********************************************************************************************* void Create() { } //********************************************************************************************* void Step() { } //********************************************************************************************* void Paint() { // Test if the left mouse button is pressed and if the mouse is over the window rectangle. if (bLeftMouseButton()) { float x = 0.0f; float y = 0.0f; // Get the position of the mouse cursor. GetMousePosition(x, y); // Set the line colour. LineColour(255, 255, 0); // Draw the line. Line(0.0f, 0.0f, x, y); } } //********************************************************************************************* void Destroy() { }