/*********************************************************************************************** * * Copyright © DreamWorks Interactive. 1996 * * Implementation of TestMath.hpp. * * Bugs: * * To do: * *********************************************************************************************** * * $Log:: /JP2_PC/Source/Test/PolyData.cpp $ * * 15 96/09/09 18:35 Speter * Made compatible with change of fIntensity to lvIntensity. * * 14 7/31/96 3:25p Pkeet * Finished tests. * * 13 7/31/96 12:40p Pkeet * Updated for new object 2d definitions. * * 12 96/07/23 17:23 Speter * Fixed for new object structures. * * 11 7/19/96 11:22a Pkeet * Fixed shell problem. * * 10 96/07/18 17:19 Speter * Changes affecting zillions of files: * Changed SRenderCoord to SRenderVertex. * Added SRenderTriangle type, changed drawing primitives to accept it. * * 9 7/12/96 4:59p Pkeet * Finished debugging texture mapper and gouraud shader. * * 8 7/08/96 4:39p Pkeet * Removed SourceSafe conflicts. * * 7 7/08/96 3:33p Pkeet * * 6 96/07/03 13:02 Speter * Moved several files to new directories, and changed corresponding include statements. * * 5 6/25/96 2:34p Pkeet * Finished tests. * * 4 5/29/96 4:36p Pkeet * Initial implementation. * * 3 5/23/96 9:30a Pkeet * * 2 5/17/96 10:22a Pkeet * **********************************************************************************************/ #include "GblInc/Common.hpp" #include "Lib/Sys/TextOut.hpp" #include "Test/PolyData.hpp" const uint uMaxNoVertices = 4; const float fPlane0 = 1.0f / 2.0f; const float fPlane1 = 1.0f / 1.0f; const float fPlane2 = 1.0f / 3.0f; SRenderVertex arvTestVertices[3]; class CInitVertices { public: CInitVertices() { arvTestVertices[0].fInvZ = 0.5f; arvTestVertices[1].fInvZ = 0.5f; arvTestVertices[2].fInvZ = 0.5f; arvTestVertices[0].lvIntensity = 0.9f; arvTestVertices[1].lvIntensity = 0.9f; arvTestVertices[2].lvIntensity = 0.9f; arvTestVertices[0].v3Screen.tX = 42.1559f; arvTestVertices[0].v3Screen.tY = 318.134f; arvTestVertices[0].tcTex.tX = 0.0f; arvTestVertices[0].tcTex.tY = 0.0f; arvTestVertices[1].v3Screen.tX = 101.625f; arvTestVertices[1].v3Screen.tY = 132.588f; arvTestVertices[1].tcTex.tX = 1.0f; arvTestVertices[1].tcTex.tY = 0.5f; arvTestVertices[2].v3Screen.tX = 68.0313f; arvTestVertices[2].v3Screen.tY = 237.271f; arvTestVertices[2].tcTex.tX = 1.0f; arvTestVertices[2].tcTex.tY = 0.0f; }; }; CInitVertices InitVertices; /* SRenderVertex arvTestVertices[9] = { { 20.3f, 20.3f, 15.00f, 0.0f, 0.0f }, // 0 { 90.3f, 290.3f, 0.00f, 0.0f, 15.0f }, // 1 { 284.3f, 160.3f, 31.00f, 15.0f, 5.0f }, // 2 { 310.3f, 20.3f, 31.00f, 6.0f, 64.0f }, // 3 { 110.2f, 100.2f, 0.00f, 32.0f, 32.0f }, // 4 { 140.0f, 40.0f, 31.00f, 5.0f, 5.0f }, // 5 { 140.0f, 190.0f, 31.00f, 5.0f, 5.0f }, // 6 { 280.0f, 120.0f, 31.00f, 5.0f, 5.0f }, // 7 { 400.0f, 40.0f, 0.00f, 5.0f, 5.0f } }; */ int aiPoly0[3] = { 0 * sizeof(SRenderVertex), 1 * sizeof(SRenderVertex), 2 * sizeof(SRenderVertex) //4 * sizeof(SRenderVertex) }; int aiPoly1[3] = { 0 * sizeof(SRenderVertex), 1 * sizeof(SRenderVertex), //2 * sizeof(SRenderVertex), 3 * sizeof(SRenderVertex) //4 * sizeof(SRenderVertex) }; int aiPoly2[3] = { 2 * sizeof(SRenderVertex), 3 * sizeof(SRenderVertex), 4 * sizeof(SRenderVertex) }; int aiPoly3[3] = { 3 * sizeof(SRenderVertex), 0 * sizeof(SRenderVertex), 4 * sizeof(SRenderVertex) }; int aiPoly4[4] = { 5 * sizeof(SRenderVertex), 6 * sizeof(SRenderVertex), 7 * sizeof(SRenderVertex), 8 * sizeof(SRenderVertex) }; void RollTestVertices() { SRenderVertex rv; rv = arvTestVertices[uMaxNoVertices - 1]; for (int i = uMaxNoVertices - 1; i >= 1; i--) arvTestVertices[i] = arvTestVertices[i - 1]; arvTestVertices[0] = rv; }