// TweakNVidia128.h : main header file for the TWEAKNVIDIA128 application // #if !defined(AFX_TWEAKNVIDIA128_H__20EAD00A_3303_11D2_A32C_00A0C92A3A07__INCLUDED_) #define AFX_TWEAKNVIDIA128_H__20EAD00A_3303_11D2_A32C_00A0C92A3A07__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CTweakNVidia128App: // See TweakNVidia128.cpp for the implementation of this class // class CTweakNVidia128App : public CWinApp { public: CTweakNVidia128App(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CTweakNVidia128App) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CTweakNVidia128App) //}}AFX_MSG DECLARE_MESSAGE_MAP() }; // // External functions and keys for manipulating the registry. // enum ETweakError { eNoDX6, eNoRiva128, eSuccess }; extern HKEY g_hKey; void CloseKey(); void OpenKey(); ETweakError eDetectNVidiaRiva128(); ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_TWEAKNVIDIA128_H__20EAD00A_3303_11D2_A32C_00A0C92A3A07__INCLUDED_)