-- ********************************************************************************************** -- * -- * Copyright © DreamWorks Interactive, 1997 -- * -- * Contents: -- * Implementation of Renaming.ms -- * -- * Bugs: -- * -- * To do: -- * -- * Notes: -- * -- ********************************************************************************************** utility AssetRenaming "Renaming" ( local slash_count = 0, diffuse_mapname_length = 0, mat_name_length = 0, opacity_mapname_length = 0, bump_mapname_length = 0, i = 0, j = 0, Sel_Object_count = 0, diffuse_tag = "t2", opacity_tag = "o8", bump_tag = "b8", bmpFileTag = ".bmp"; label version "v0.7" group "Rename from Maps" ( checkbox Ren_Obj_chkbox "Rename Objects" checkbox Ren_Multi_chkbox "Rename Multi/Subs" button Rename_Selected_btn "Rename Selected" width:135 ) on Rename_Selected_btn pressed do ( undo on ( Sel_Object_count = 0; for o in objects do ( if o.isselected then ( Sel_Object_count = (Sel_Object_Count +1); if classof o.mat == multimaterial do ( for i = 1 to o.mat.numsubs do ( if ClassOf o.mat[i].diffusemap == bitmaptexture do ( diffuse_map_name = (FileNameFromPath o.mat[i].diffusemap.filename); mat_name_length = (diffuse_map_name.count - 6); single_mat_name = (substring diffuse_map_name 1 mat_name_length); o.mat[i].name = single_mat_name; o.mat[i].diffusemap.name = diffuse_map_name; ); if ClassOf o.mat[i].opacitymap == bitmaptexture do (o.mat[i].opacitymap.name = (FileNameFromPath o.mat[i].opacitymap.filename)) if ClassOf o.mat[i].bumpmap == bitmaptexture then (o.mat[i].bumpmap.name = (FileNameFromPath o.mat[i].bumpmap.filename)) -- hack for object name diffuse_map_name = (FileNameFromPath o.mat[1].diffusemap.filename); mat_name_length = (diffuse_map_name.count - 6); single_mat_name = (substring diffuse_map_name 1 mat_name_length); Object_name_tag = "-00"; Object_name = (substring single_mat_name 1 (single_mat_name.count - 2)); if Sel_Object_Count <= 9 do (NameCount = ("0" + Sel_Object_Count as string)) if Sel_Object_Count >= 10 do (NameCount = Sel_Object_Count as string) if Ren_Obj_chkbox.checked do (o.name = (Object_name + NameCount + Object_name_tag)); if Ren_Multi_chkbox.checked do (o.mat.name = (Object_name + NameCount)); )); if classof o.mat == standardmaterial do ( diffuse_map_name = (FileNameFromPath o.mat.diffusemap.filename); mat_name_length = (diffuse_map_name.count - 6); single_mat_name = (substring diffuse_map_name 1 mat_name_length); o.mat.name = single_mat_name; o.mat.diffusemap.name = diffuse_map_name; o.name = (o.mat.name + "-00"); ))))))