JurassicParkTrespasser/jp2_pc/Inc/maxsdk/MODSTACK.H

60 lines
1.9 KiB
C++

/**********************************************************************
*<
FILE: modstack.h
DESCRIPTION:
CREATED BY: Rolf Berteig
HISTORY: created January 20, 1996
*> Copyright (c) 1994, All Rights Reserved.
**********************************************************************/
#ifndef __MODSTACK__
#define __MODSTACK__
// These are the class IDs for object space derived objects and
// world space derived objects
extern CoreExport Class_ID derivObjClassID;
extern CoreExport Class_ID WSMDerivObjClassID;
class IDerivedObject : public Object {
public:
// Adds a modifier to the derived object.
// before = 0 :Place modifier at the end of the pipeline (top of stack)
// before = NumModifiers() :Place modifier at the start of the pipeline (bottom of stack)
virtual void AddModifier(Modifier *mod, ModContext *mc=NULL, int before=0)=0;
virtual void DeleteModifier(int index=0)=0;
virtual int NumModifiers()=0;
// Searches down the pipeline for the base object (an object that is not a
// derived object). May step into other derived objects
virtual Object *FindBaseObject()=0;
// Get and set the object that this derived object reference.
// This is the next object down in the stack and may be the base object.
virtual Object *GetObjRef()=0;
virtual RefResult ReferenceObject(Object *pob)=0;
// Access the ith modifier.
virtual Modifier *GetModifier(int index)=0;
// Replaces the ith modifier in the stack
virtual void SetModifier(int index, Modifier *mod)=0;
// Access the mod context for the ith modifier
virtual ModContext* GetModContext(int index)=0;
};
// Create a world space or object space derived object.
// If the given object pointer is non-NULL then the derived
// object will be set up to reference that object.
CoreExport IDerivedObject *CreateWSDerivedObject(Object *pob=NULL);
CoreExport IDerivedObject *CreateDerivedObject(Object *pob=NULL);
#endif //__MODSTACK__