147 lines
3.9 KiB
C++
147 lines
3.9 KiB
C++
/**********************************************************************************************
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*
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* Copyright © DreamWorks Interactive, 1997
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*
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* Contents:
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* Implementation of DialogDummy.hpp.
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*
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* Bugs:
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*
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* To do:
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*
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* Notes:
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*
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**********************************************************************************************
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*
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* $Log:: /JP2_PC/Source/GUIApp/DialogDummy.cpp $
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*
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* 2 3/31/97 3:03p Agrant
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* Bigger window for better font
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*
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* 1 97/03/27 7:13p Pkeet
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* Initial implementation.
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*
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*********************************************************************************************/
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#include "stdafx.h"
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#include "guiapp.h"
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#include "GUIAppDlg.h"
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#include "ConIO.hpp"
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#include "DialogDummy.hpp"
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//*********************************************************************************************
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//
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// CDialogDummy implementation.
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//
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//*********************************************************************************************
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CDialogDummy::CDialogDummy(CGUIAppDlg* pdlg, CConsoleEx* pcon)
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: CDialog(CDialogDummy::IDD, 0)
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{
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const int i_width = 332;
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const int i_height = 420;
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//{{AFX_DATA_INIT(CDialogDummy)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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pdlgGuiApp = pdlg;
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pconConsole = pcon;
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Create(IDD_DUMMY, pdlg);
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if (pconConsole)
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pconConsole->SetDialog(pdlg, this);
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// Set the initial position.
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MoveWindow
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(
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GetSystemMetrics(SM_CXSCREEN) - i_width, // int horizontal position
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GetSystemMetrics(SM_CYSCREEN) - i_height - 32, // int vertical position
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i_width, // int width
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i_height, // int height
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false // bool repaint flag
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);
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}
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//*********************************************************************************************
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void CDialogDummy::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CDialogDummy)
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// NOTE: the ClassWizard will add DDX and DDV calls here
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//}}AFX_DATA_MAP
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}
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//*********************************************************************************************
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bool CDialogDummy::bIsVisible() const
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{
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WINDOWPLACEMENT wndpl; // Window information.
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// Get the dialog's placement and state information.
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GetWindowPlacement(&wndpl);
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return (wndpl.showCmd == SW_SHOW) ||
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(wndpl.showCmd == SW_SHOWNORMAL);
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}
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//*********************************************************************************************
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BOOL CDialogDummy::ShowWindow(bool b_show)
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{
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if (b_show)
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{
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CDialog::ShowWindow(SW_SHOWNORMAL);
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// Make sure the parent window has the focus.
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SetWindowPos
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(
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(const CWnd*)HWND_TOP, // Placement-order handle.
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0, // Horizontal position.
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0, // Vertical position.
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0, // Width.
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0, // Height.
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SWP_NOMOVE | SWP_NOSIZE | SWP_NOREDRAW // Window-positioning flags.
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);
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// Make sure the parent window has the focus.
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GetParent()->SetActiveWindow();
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}
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else
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CDialog::ShowWindow(SW_HIDE);
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return 0;
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}
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//*********************************************************************************************
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BEGIN_MESSAGE_MAP(CDialogDummy, CDialog)
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//{{AFX_MSG_MAP(CDialogDummy)
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// NOTE: the ClassWizard will add message map macros here
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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//*********************************************************************************************
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LRESULT CDialogDummy::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
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{
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//
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// Bypass the erase background message.
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//
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if (message == WM_ERASEBKGND)
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{
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// Blit black onto the screen.
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CRect rect; // Dialog dimensions.
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CDC* pcdc = GetDC(); // Dialog device context.
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// Get the dialog dimensions.
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GetClientRect(&rect);
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// Blit black.
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pcdc->BitBlt(0, 0, rect.Width(), rect.Height(), 0, 0, 0, BLACKNESS);
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// Release the device context.
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ReleaseDC(pcdc);
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// Display the console.
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if (pconConsole)
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pconConsole->Show();
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return TRUE;
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}
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return CDialog::WindowProc(message, wParam, lParam);
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}
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