70 lines
1.7 KiB
C++
70 lines
1.7 KiB
C++
/**********************************************************************************************
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*
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* Copyright © DreamWorks Interactive, 1997
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*
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* Contents:
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* Dialog for building spatial partitions.
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*
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* Bugs:
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*
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* To do:
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*
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* Notes:
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*
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**********************************************************************************************
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*
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* $Log:: /JP2_PC/Source/GUIApp/DialogPartition.hpp $
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*
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* 4 1/30/98 4:34p Pkeet
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* Removed the fast partition build.
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*
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* 3 1/20/98 5:18p Pkeet
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* Added a fast create button.
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*
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* 2 97/09/25 11:42a Pkeet
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* Added a callback to the 'BuildOptimalPartitions' function for reporting progress.
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*
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* 1 97/09/24 10:55a Pkeet
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* Initial implementation.
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*
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*********************************************************************************************/
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#ifndef HEADER_GUIAPP_DIALOGPARTITIONS_HPP
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#define HEADER_GUIAPP_DIALOGPARTITIONS_HPP
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class CDialogPartition : public CDialog
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{
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// Construction
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public:
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CDialogPartition(CWnd* pParent = NULL); // standard constructor
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void Update(int i_count);
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// Dialog Data
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//{{AFX_DATA(CDialogPartition)
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enum { IDD = IDD_PARTITION };
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// NOTE: the ClassWizard will add data members here
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CDialogPartition)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX) override; // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(CDialogPartition)
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afx_msg void OnCreate();
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afx_msg void OnLoad();
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afx_msg void OnSave();
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afx_msg void OnShowWindow(BOOL bShow, UINT nStatus);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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#endif HEADER_GUIAPP_DIALOGPARTITIONS_HPP
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