JurassicParkTrespasser/jp2_pc/Source/GUIApp/DialogString.hpp

81 lines
2.0 KiB
C++

/**********************************************************************************************
*
* Copyright © DreamWorks Interactive, 1996
*
* Contents:
*
*
**********************************************************************************************
*
* $Log:: /JP2_PC/Source/GUIApp/DialogString.hpp $
*
* 3 10/02/97 9:49p Agrant
* Specify string caption and default at creation time.
*
* 2 10/02/97 8:11p Rwyatt
*
* 1 10/02/97 8:11p Rwyatt
* Initial Implementation
*
*********************************************************************************************/
#ifndef HEADER_GUIAPP_DIALOGSTRING_HPP
#define HEADER_GUIAPP_DIALOGSTRING_HPP
//
// Class definitions.
//
//*********************************************************************************************
//
class CDialogString : public CDialog
//
// Fog settings dialog box.
//
//**************************************
{
public:
CString strCaption; // The dialog title.
//*****************************************************************************************
//
// Constructor.
//
//*****************************************************************************************
CDialogString(char *ac_caption, char *ac_default_text = "", CWnd* pParent = NULL);
//*****************************************************************************************
//
// MFC-Generated code.
//
//{{AFX_DATA(CDialogString)
enum { IDD = IDD_STRING };
CString strText;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDialogString)
protected:
virtual void DoDataExchange(CDataExchange* pDX) override; // DDX/DDV support
//}}AFX_VIRTUAL
protected:
//*****************************************************************************************
//
// MFC-Generated code.
//
//{{AFX_MSG(CDialogString)
afx_msg void OnShowWindow(BOOL bShow, UINT nStatus);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#endif