JurassicParkTrespasser/jp2_pc/Metrowerks Additions/PCH files/mw-k6-T-R.pch

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// mw-k6-t-R.pch
#pragma precompile_target "mw-k6-T-R.mch"
#define CODEWARRIOR 1
#define ARS_IPTEX_OVERRIDE
#define _WIN32
#define _WINDOWS
#define PROFILE_95
#define MSIPL_PARTIAL_SPECIALIZATION
#define D3D_OVERLOADS
#define NOMINMAX // prevent min and max macros from being defined
#define MODE_FINAL 1
#define MODE_RELEASE 2
#define MODE_DEBUG 3
#define MODE_DEBUG_NOASM 4
#define BUILDVER_MODE MODE_RELEASE
#define TARGET_PROCESSOR 5
#define strcmpi(a,b) _stricmp(a,b)
#define _strcmpi(a,b) _stricmp(a,b)
#define stricmp(a,b) _stricmp(a,b)
#define _finite(x) (isfinite(x))
#define strdup(x) _strdup(x)
#define itoa(x,y,z) _itoa(x,y,z)
#define _emit emit
typedef unsigned int size_t;
extern "C" size_t _msize(void* ptr);
#define _S_IWRITE S_IWRITE
// Optimization helpers
float fabs(float);
float sqrt(float);
#pragma float_constants on