JurassicParkTrespasser/jp2_pc/Metrowerks Additions/PCH files/mw-p5-T-D.pch

56 lines
1.1 KiB
Plaintext

// mw-p5.pch
#pragma precompile_target "mw-p5-D.mch"
#define CODEWARRIOR 1
//#define MW_GUIBUILD 0
#define _WIN32
//#define _AFXDLL
#define _WINDOWS
//#define _MBCS
#define PROFILE_95
#define MODE_FINAL 1
#define MODE_RELEASE 2
#define MODE_DEBUG 3
#define MODE_DEBUG_NOASM 4
#define BUILDVER_MODE MODE_DEBUG
#define MSIPL_PARTIAL_SPECIALIZATION
#define D3D_OVERLOADS
//#include "mwCommon.hpp"
//#include "WinInclude.hpp"
//#include "mwAudio.hpp"
//#include "mwMsgCollision.hpp"
//#include "mwMsgStep.hpp"
//#include "mwPlayer.hpp"
//#include "mwPhysicsInfo.hpp"
#define strcmpi(a,b) _stricmp(a,b)
#define _strcmpi(a,b) _stricmp(a,b)
#define stricmp(a,b) _stricmp(a,b)
#define _finite(x) (isfinite(x))
#define strdup(x) _strdup(x)
#define itoa(x,y,z) _itoa(x,y,z)
#define _emit emit
typedef unsigned int size_t;
extern "C" size_t _msize(void* ptr);
// prevent min and max macros from being defined
#define NOMINMAX
#define _S_IWRITE S_IWRITE
//#define MW_TEMP_ASM_WORKAROUND
//#define ARS_NOT_BUILDING_MSL
#define TARGET_PROCESSOR 1
#define ARS_IPTEX_OVERRIDE