mirror of
https://github.com/OpenTrespasser/JurassicParkTrespasser.git
synced 2024-12-18 14:41:56 +00:00
328 lines
8.9 KiB
Makefile
328 lines
8.9 KiB
Makefile
# Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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!IF "$(CFG)" == ""
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CFG=InitGUIApp2 - Win32 Debug
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!MESSAGE No configuration specified. Defaulting to InitGUIApp2 - Win32 Debug.
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!ENDIF
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!IF "$(CFG)" != "InitGUIApp2 - Win32 Release" && "$(CFG)" !=\
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"InitGUIApp2 - Win32 Debug"
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!MESSAGE Invalid configuration "$(CFG)" specified.
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!MESSAGE You can specify a configuration when running NMAKE on this makefile
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "InitGUIApp2.mak" CFG="InitGUIApp2 - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "InitGUIApp2 - Win32 Release" (based on "Win32 (x86) Application")
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!MESSAGE "InitGUIApp2 - Win32 Debug" (based on "Win32 (x86) Application")
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!MESSAGE
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!ERROR An invalid configuration is specified.
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!ENDIF
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!IF "$(OS)" == "Windows_NT"
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NULL=
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!ELSE
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NULL=nul
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!ENDIF
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################################################################################
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# Begin Project
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# PROP Target_Last_Scanned "InitGUIApp2 - Win32 Debug"
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RSC=rc.exe
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CPP=cl.exe
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MTL=mktyplib.exe
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!IF "$(CFG)" == "InitGUIApp2 - Win32 Release"
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# PROP BASE Use_MFC 6
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 6
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Target_Dir ""
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OUTDIR=.\Release
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INTDIR=.\Release
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ALL : "$(OUTDIR)\InitGUIApp2.exe"
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CLEAN :
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-@erase "$(INTDIR)\InitGUIApp2.obj"
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-@erase "$(INTDIR)\InitGUIApp2.pch"
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-@erase "$(INTDIR)\InitGUIApp2.res"
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-@erase "$(INTDIR)\InitGUIApp2Dlg.obj"
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-@erase "$(INTDIR)\reg.obj"
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-@erase "$(INTDIR)\RegInit.obj"
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-@erase "$(INTDIR)\StdAfx.obj"
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-@erase "$(OUTDIR)\InitGUIApp2.exe"
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"$(OUTDIR)" :
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if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
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# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c
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# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /c
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# SUBTRACT CPP /YX /Yc /Yu
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CPP_PROJ=/nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D\
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"_AFXDLL" /D "_MBCS" /Fo"$(INTDIR)/" /c
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CPP_OBJS=.\Release/
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CPP_SBRS=.\.
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# ADD BASE MTL /nologo /D "NDEBUG" /win32
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# ADD MTL /nologo /D "NDEBUG" /win32
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MTL_PROJ=/nologo /D "NDEBUG" /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
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# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
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RSC_PROJ=/l 0x409 /fo"$(INTDIR)/InitGUIApp2.res" /d "NDEBUG" /d "_AFXDLL"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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BSC32_FLAGS=/nologo /o"$(OUTDIR)/InitGUIApp2.bsc"
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BSC32_SBRS= \
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
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# ADD LINK32 /nologo /subsystem:windows /machine:I386
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LINK32_FLAGS=/nologo /subsystem:windows /incremental:no\
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/pdb:"$(OUTDIR)/InitGUIApp2.pdb" /machine:I386 /out:"$(OUTDIR)/InitGUIApp2.exe"\
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LINK32_OBJS= \
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"$(INTDIR)\InitGUIApp2.obj" \
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"$(INTDIR)\InitGUIApp2.res" \
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"$(INTDIR)\InitGUIApp2Dlg.obj" \
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"$(INTDIR)\reg.obj" \
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"$(INTDIR)\RegInit.obj" \
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"$(INTDIR)\StdAfx.obj"
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"$(OUTDIR)\InitGUIApp2.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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$(LINK32) @<<
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$(LINK32_FLAGS) $(LINK32_OBJS)
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<<
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!ELSEIF "$(CFG)" == "InitGUIApp2 - Win32 Debug"
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# PROP BASE Use_MFC 6
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 6
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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OUTDIR=.\Debug
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INTDIR=.\Debug
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ALL : "$(OUTDIR)\InitGUIApp2.exe"
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CLEAN :
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-@erase "$(INTDIR)\InitGUIApp2.obj"
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-@erase "$(INTDIR)\InitGUIApp2.pch"
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-@erase "$(INTDIR)\InitGUIApp2.res"
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-@erase "$(INTDIR)\InitGUIApp2Dlg.obj"
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-@erase "$(INTDIR)\reg.obj"
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-@erase "$(INTDIR)\RegInit.obj"
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-@erase "$(INTDIR)\StdAfx.obj"
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-@erase "$(INTDIR)\vc40.idb"
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-@erase "$(INTDIR)\vc40.pdb"
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-@erase "$(OUTDIR)\InitGUIApp2.exe"
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-@erase "$(OUTDIR)\InitGUIApp2.ilk"
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-@erase "$(OUTDIR)\InitGUIApp2.pdb"
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"$(OUTDIR)" :
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if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
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# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c
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# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /c
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# SUBTRACT CPP /YX /Yc /Yu
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CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\
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/D "_AFXDLL" /D "_MBCS" /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c
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CPP_OBJS=.\Debug/
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CPP_SBRS=.\.
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# ADD BASE MTL /nologo /D "_DEBUG" /win32
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# ADD MTL /nologo /D "_DEBUG" /win32
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MTL_PROJ=/nologo /D "_DEBUG" /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
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# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
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RSC_PROJ=/l 0x409 /fo"$(INTDIR)/InitGUIApp2.res" /d "_DEBUG" /d "_AFXDLL"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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BSC32_FLAGS=/nologo /o"$(OUTDIR)/InitGUIApp2.bsc"
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BSC32_SBRS= \
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386
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# ADD LINK32 /nologo /subsystem:windows /debug /machine:I386
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LINK32_FLAGS=/nologo /subsystem:windows /incremental:yes\
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/pdb:"$(OUTDIR)/InitGUIApp2.pdb" /debug /machine:I386\
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/out:"$(OUTDIR)/InitGUIApp2.exe"
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LINK32_OBJS= \
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"$(INTDIR)\InitGUIApp2.obj" \
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"$(INTDIR)\InitGUIApp2.res" \
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"$(INTDIR)\InitGUIApp2Dlg.obj" \
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"$(INTDIR)\reg.obj" \
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"$(INTDIR)\RegInit.obj" \
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"$(INTDIR)\StdAfx.obj"
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"$(OUTDIR)\InitGUIApp2.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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$(LINK32) @<<
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$(LINK32_FLAGS) $(LINK32_OBJS)
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<<
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!ENDIF
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.c{$(CPP_OBJS)}.obj:
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$(CPP) $(CPP_PROJ) $<
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.cpp{$(CPP_OBJS)}.obj:
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$(CPP) $(CPP_PROJ) $<
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.cxx{$(CPP_OBJS)}.obj:
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$(CPP) $(CPP_PROJ) $<
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.c{$(CPP_SBRS)}.sbr:
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$(CPP) $(CPP_PROJ) $<
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.cpp{$(CPP_SBRS)}.sbr:
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$(CPP) $(CPP_PROJ) $<
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.cxx{$(CPP_SBRS)}.sbr:
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$(CPP) $(CPP_PROJ) $<
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################################################################################
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# Begin Target
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# Name "InitGUIApp2 - Win32 Release"
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# Name "InitGUIApp2 - Win32 Debug"
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!IF "$(CFG)" == "InitGUIApp2 - Win32 Release"
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!ELSEIF "$(CFG)" == "InitGUIApp2 - Win32 Debug"
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!ENDIF
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################################################################################
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# Begin Source File
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SOURCE=.\InitGUIApp2.cpp
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DEP_CPP_INITG=\
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".\InitGUIApp2.h"\
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".\InitGUIApp2Dlg.h"\
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".\StdAfx.h"\
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"$(INTDIR)\InitGUIApp2.obj" : $(SOURCE) $(DEP_CPP_INITG) "$(INTDIR)"\
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"$(INTDIR)\InitGUIApp2.pch"
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\InitGUIApp2Dlg.cpp
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DEP_CPP_INITGU=\
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"..\Lib\Sys\Reg.h"\
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"..\Lib\Sys\RegInit.hpp"\
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".\InitGUIApp2.h"\
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".\InitGUIApp2Dlg.h"\
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".\StdAfx.h"\
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"$(INTDIR)\InitGUIApp2Dlg.obj" : $(SOURCE) $(DEP_CPP_INITGU) "$(INTDIR)"\
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"$(INTDIR)\InitGUIApp2.pch"
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\StdAfx.cpp
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DEP_CPP_STDAF=\
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".\StdAfx.h"\
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!IF "$(CFG)" == "InitGUIApp2 - Win32 Release"
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# ADD CPP /Yc"stdafx.h"
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BuildCmds= \
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$(CPP) /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D\
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"_AFXDLL" /D "_MBCS" /Fp"$(INTDIR)/InitGUIApp2.pch" /Yc"stdafx.h"\
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/Fo"$(INTDIR)/" /c $(SOURCE) \
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"$(INTDIR)\StdAfx.obj" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
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$(BuildCmds)
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"$(INTDIR)\InitGUIApp2.pch" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
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$(BuildCmds)
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!ELSEIF "$(CFG)" == "InitGUIApp2 - Win32 Debug"
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# ADD CPP /Yc"stdafx.h"
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BuildCmds= \
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$(CPP) /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\
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/D "_AFXDLL" /D "_MBCS" /Fp"$(INTDIR)/InitGUIApp2.pch" /Yc"stdafx.h"\
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/Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
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"$(INTDIR)\StdAfx.obj" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
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$(BuildCmds)
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"$(INTDIR)\InitGUIApp2.pch" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
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$(BuildCmds)
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!ENDIF
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\InitGUIApp2.rc
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DEP_RSC_INITGUI=\
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".\res\InitGUIApp2.ico"\
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".\res\InitGUIApp2.rc2"\
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"$(INTDIR)\InitGUIApp2.res" : $(SOURCE) $(DEP_RSC_INITGUI) "$(INTDIR)"
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$(RSC) $(RSC_PROJ) $(SOURCE)
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=\jp2_pc\Source\Lib\Sys\reg.cpp
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"$(INTDIR)\reg.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\InitGUIApp2.pch"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=\jp2_pc\Source\Lib\Sys\RegInit.cpp
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DEP_CPP_REGIN=\
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"..\Lib\Sys\Reg.h"\
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"..\Lib\Sys\RegInit.hpp"\
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"$(INTDIR)\RegInit.obj" : $(SOURCE) $(DEP_CPP_REGIN) "$(INTDIR)"\
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"$(INTDIR)\InitGUIApp2.pch"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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# End Source File
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# End Target
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# End Project
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################################################################################
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