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50 lines
1.1 KiB
Plaintext
50 lines
1.1 KiB
Plaintext
Utility RemBumps "Remove Bump Maps"
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(
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local NMat
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button ProcessSelected "Process Selected Objects" width:145
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label results
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on ProcessSelected pressed do
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(
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ObjArray = for obj in selection collect obj
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oc = ObjArray.count
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for i = 1 to oc do
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(
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NMat = undefined
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o = ObjArray[i]
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if classof o.mat == MultiMaterial do
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(
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ns = o.mat.numsubs
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NMat = MultiMaterial()
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Nmat.numsubs = o.mat.numsubs
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for j = 1 to ns do
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(
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if classof o.mat[j].diffusemap == bitmaptexture do
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(
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NMat[j].diffusemap = o.mat[j].diffusemap
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)
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if classof o.mat[j].opacitymap == bitmaptexture do
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(
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NMat[j].opacitymap = o.mat[j].opacitymap
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)
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)
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o.mat = NMat
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)
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if classof o.mat == StandardMaterial do
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(
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NMat = standardMaterial()
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if classof o.mat.diffusemap == bitmaptexture do
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(
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NMat.diffusemap = o.mat.diffusemap
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)
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if classof o.mat.opacitymap == bitmaptexture do
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(
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NMat.opacitymap = o.mat.opacitymap
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)
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o.mat = NMat
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)
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)
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)
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) |