mirror of
https://github.com/OpenTrespasser/JurassicParkTrespasser.git
synced 2024-12-18 14:41:56 +00:00
195 lines
5.8 KiB
Plaintext
195 lines
5.8 KiB
Plaintext
fn IsMaster CName =
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(
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local DashPos = -1
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for i = 1 to CName.count do
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if CName[i] == "-" do
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DashPos = i
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if DashPos == -1 then
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return false
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else
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(
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if (substring CName (DashPos) 3) == "-00" then
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return true
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else
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return false
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)
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)
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Utility SoundMatUpdate "Sound Material Update"
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(
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-- debug mode
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local debug = true
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checkbox WarningsOnly "Warnings Only"
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button ExportSelection "Export Selection" width:140
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button ImportSelection "Import Selection" width:140
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label status1
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on ExportSelection pressed do
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(
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sel = selection as array
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sc = sel.count
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SoundData = #()
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-- gather the sound material info from the objects...
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status1.text = "Gathering Info...."
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for o in sel do
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(
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if heapfree < 2000000 do if heapsize < 64000000 do heapsize += 2000000
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if (isMaster o.name) and (o.name[1] != "!") do
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(
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if debug do (format "Master object detected...%\n" o.name)
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CBuffer = getUserPropBuffer o
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if (CIndex = findString CBuffer "SoundMaterial") != undefined do
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(
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if debug do (format "Has a sound Material\n")
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-- we have a sound prop
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-- get the sound property
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cnt = 0
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for j = (CIndex) to CBuffer.count do
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(
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if CBuffer[j] == "\"" do
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(
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for k = (j+1) to CBuffer.count do
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(
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if CBuffer[k] == "\"" do
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(
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SoundMaterial = substring CBuffer (j+1) cnt
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if debug do (format "SoundMaterial = %\n" SoundMaterial)
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append SoundData #(o.name, SoundMaterial)
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)
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cnt += 1
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)
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)
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)
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)
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)
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)
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status1.text = "Writing data to file...."
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if SoundData.count > 0 then
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(
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format "SoundData Count:%\n" SoundData.count
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if (f = createFile (getSaveFileName())) != undefined then
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(
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format "; Exported: %\n" localtime to:f
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for i = 1 to SoundData.count do
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(
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format "%:%\n" SoundData[i][1] SoundData[i][2]
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format "%:%\n" SoundData[i][1] SoundData[i][2] to:f
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)
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close f
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) else (
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MessageBox "FOO"
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)
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) else (
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if debug do format "no sound materials found\n"
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)
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status1.text = ""
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)
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on ImportSelection pressed do
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(
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if (fName = getOpenFileName()) != undefined do
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(
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status1.text = "Reading File..."
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ObjData = #()
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f = openFile fName
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warn = false
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while not eof f do
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(
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cLine = readLine f
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if CLine[1] != ";" do
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(
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index = 0
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for i = 1 to cLine.count do
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(
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-- find the colon
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if CLine[i] == ":" do
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(
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index = i
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Exit
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)
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)
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if index != 0 then
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(
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ObjectName = substring CLine 1 (index - 1)
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SoundMaterialName = substring CLine (index + 1) (CLine.count - index)
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append ObjData #(ObjectName, SoundMaterialName)
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) else (
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format "WARNING: could not read SoundMaterial from file... line \"%\"\n" cLine
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warn = true
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)
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)
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)
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close f
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status1.text = "Updating Sound Materials"
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ProgressStart "Updating Sound Materials..."
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inv = (1.0 / ObjData.count) * 100
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sel = #()
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for o in selection do
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if (IsMaster o.name) do append sel o
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for i = 1 to ObjData.count do
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(
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if heapfree < 2000000 do
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(
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format "heapFree is below 2 megs...%:%\n" i heapfree
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if heapsize < 64000000 do
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(
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format "heapSize is below 64 megs...%:%\n" i heapsize
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heapsize += 2000000
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)
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)
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progressUpdate (i * inv)
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CName = ObjData[i][1]
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foundObject = false
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for o in sel do
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(
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if (o.name == CName) do
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(
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foundObject = true
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CBuffer = getUserPropBuffer o
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-- find the start if the line
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StartIndex = -1
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EndIndex = -1
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if (CIndex = FindString CBuffer "SoundMaterial") != undefined then
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(
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for j = CIndex to 1 by -1 do
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(
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if CBuffer[j] == "\n" do
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(
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StartIndex = j+1
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Exit
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)
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)
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-- find the end of the line
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for j = CIndex to CBuffer.count do
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(
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if CBuffer[j] == "\r" and CBuffer[j+1] == "\r" and CBuffer[j+2] == "\n" do
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(
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EndIndex = j-1
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Exit
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)
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)
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if StartIndex != -1 and EndIndex != -1 then
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(
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CBuffer = Replace CBuffer StartIndex (EndIndex - StartIndex + 1) ("string SoundMaterial = \"" + ObjData[i][2] + "\";")
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setUserPropBuffer o CBuffer
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if WarningsOnly.checked == false do format "Successfully UPDATED a better sound material for %\n" o.name
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) else (
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format "WARNING: could not update sound material info for object: %\n" o.name
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warn = true
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)
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) else (
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setUserPropBuffer o ((getUserPropBuffer o) + "\r\r\ns SoundMaterial = \"" + ObjData[i][2] + "\";\r\r\n")
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if WarningsOnly.checked == false do format "Successfully ADDED quite possibly the best sound material for %\n" o.name
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)
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)
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)
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if foundObject == false do (format "WARNING: Could not find object \"%\" in the selection...\n" CName)
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)
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ProgressEnd()
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status1.text = ""
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if warn do (MessageBox "Warning! Check the Listener Window")
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)
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)
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) |