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29 lines
1.6 KiB
Plaintext
Executable File
29 lines
1.6 KiB
Plaintext
Executable File
<!-- enve - 2D animations software -->
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<!-- Copyright (C) 2016-2020 Maurycy Liebner -->
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<!-- This program is free software: you can redistribute it and/or modify -->
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<!-- it under the terms of the GNU General Public License as published by -->
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<!-- the Free Software Foundation, either version 3 of the License, or -->
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<!-- (at your option) any later version. -->
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<!-- This program is distributed in the hope that it will be useful, -->
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<!-- but WITHOUT ANY WARRANTY; without even the implied warranty of -->
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<!-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -->
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<!-- GNU General Public License for more details. -->
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<!-- You should have received a copy of the GNU General Public License -->
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<!-- along with this program. If not, see <http://www.gnu.org/licenses/>. -->
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<ShaderEffect name="Dots" menuPath="Examples">
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<Properties>
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<Property name="translate" type="vec2" min="-999" max="999" step="1" ini="0" glValue="true" resolutionScaled="true"/>
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<Property nameUI="dot distance" name="dotDistance" type="float" min="-999" max="999" step="1" ini="8" glValue="true" resolutionScaled="true" influenceScaled="true"/>
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<Property nameUI="dot radius" name="dotRadius" type="float" min="0" max="999" step="1" ini="8" glValue="true" resolutionScaled="true"/>
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<Property name="opacity" type="float" min="0" max="1" step="0.1" ini="0.5" glValue="true"/>
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</Properties>
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<glValues>
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<glValue name="scenePos" type="vec2" value="[_eRect[0], _eRect[1]]"/>
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</glValues>
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</ShaderEffect>
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