Commit Graph

140 Commits

Author SHA1 Message Date
Sergeanur 800ab92960 Merge branch 'miami' into lcs
# Conflicts:
#	premake5.lua
#	src/audio/AudioLogic.cpp
#	src/audio/AudioManager.cpp
2021-08-25 09:07:41 +03:00
erorcun d81890f6a8 Add forgotten bit from X11 detection 2021-08-22 01:57:01 +03:00
Sergeanur 136b25133d Merge branch 'miami' into lcs
# Conflicts:
#	premake5.lua
#	src/audio/AudioLogic.cpp
#	src/audio/sampman_miles.cpp
#	src/audio/sampman_oal.cpp
2021-08-19 11:47:03 +03:00
erorcun 4e40c6f2ed Auto-detect X11 dependency 2021-08-16 15:20:40 +03:00
Sergeanur 7a034142c9 Merge branch 'miami' into lcs
# Conflicts:
#	premake5.lua
2021-07-18 00:05:51 +03:00
Sergeanur c937bdbfea render -> renderer (original name) 2021-07-18 00:03:57 +03:00
withmorten 6f0f9d7d69 Merge remote-tracking branch 'origin/miami' into lcs 2021-07-12 23:36:37 +02:00
withmorten b69cee3801 fix premake 2021-07-12 23:28:05 +02:00
withmorten 2f7ae611ed Vanilla config for Windows and win-x86 only 2021-07-12 04:26:27 +02:00
Sergeanur d781db6c0f Merge branch 'miami' into lcs
# Conflicts:
#	README.md
#	premake5.lua
2021-07-09 00:05:26 +03:00
erorcun 1d51734d0b Fix Mac M1 premake 2021-07-03 16:39:27 +03:00
Sergeanur 5d5e0f62e8 Merge branch 'miami' into lcs
# Conflicts:
#	premake5.lua
2021-07-03 16:39:22 +03:00
withmorten a92dcaa0b1 premake: add no-full-paths option for CI builds, rename lto to with-lto 2021-07-03 03:03:25 +02:00
Sergeanur d4ba7c387b Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
#	README.md
#	premake5.lua
#	src/render/Particle.cpp
2021-06-26 14:27:54 +03:00
withmorten 85d60b36da fix tabs in premake 2021-06-26 03:20:18 +02:00
withmorten 4e3fc35401 add no-git-hash option to premake 2021-06-25 02:41:40 +02:00
Sergeanur f6910d35f7 Merge branch 'miami' into lcs
# Conflicts:
#	README.md
#	premake5.lua
#	src/audio/MusicManager.cpp
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/extras/postfx.cpp
#	src/render/Font.cpp
2021-02-26 11:07:32 +02:00
erorcun 946be081b0 Get keyboard input from X11 on Linux 2021-02-19 00:23:14 +03:00
withmorten 037c332158 Merge remote-tracking branch 'origin/miami' into lcs 2021-02-18 02:38:12 +01:00
aap 0810abd294 update librw; get rid of glew 2021-02-17 13:14:26 +01:00
Sergeanur e38467ef3a Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
#	.github/workflows/reLCS_msvc_amd64.yml
#	.github/workflows/reLCS_msvc_x86.yml
#	README.md
#	gamefiles/TEXT/american.gxt
#	gamefiles/TEXT/french.gxt
#	gamefiles/TEXT/german.gxt
#	gamefiles/TEXT/italian.gxt
#	gamefiles/TEXT/spanish.gxt
#	premake5.lua
#	src/animation/AnimManager.cpp
#	src/animation/AnimationId.h
#	src/audio/MusicManager.cpp
#	src/audio/audio_enums.h
#	src/control/Script7.cpp
#	src/core/FileLoader.cpp
#	src/core/re3.cpp
#	src/extras/custompipes_d3d9.cpp
#	src/extras/custompipes_gl.cpp
#	src/extras/postfx.cpp
#	src/extras/shaders/colourfilterVC.frag
#	src/extras/shaders/colourfilterVC_PS.hlsl
#	src/extras/shaders/make_hlsl.cmd
#	src/extras/shaders/obj/colourfilterVC_PS.cso
#	src/extras/shaders/obj/colourfilterVC_PS.inc
#	src/extras/shaders/obj/colourfilterVC_frag.inc
#	src/peds/PedFight.cpp
#	src/render/Font.cpp
#	src/render/Hud.cpp
#	src/render/Particle.cpp
#	src/render/WaterCannon.cpp
#	src/skel/win/gtavc.ico
#	src/vehicles/Automobile.cpp
#	utils/gxt/american.txt
#	utils/gxt/french.txt
#	utils/gxt/german.txt
#	utils/gxt/italian.txt
#	utils/gxt/spanish.txt
2021-02-16 18:08:19 +02:00
erorcun 80e4b3db55 Fix sha1 on premake linux 2021-02-12 21:10:39 +03:00
Filip Gawin 0c60ceeb33 Cmake version for hash 2021-02-12 21:09:46 +03:00
erorcun 2c784d979a Remove version text, add toggleable debug info(with commit hash!) 2021-02-12 21:09:23 +03:00
withmorten 84ede57205
startproject now depends on librw 2021-02-10 18:48:43 +01:00
withmorten 1525b105e2 reduce warnings in msvc librw build 2021-02-03 23:29:25 +01:00
withmorten ef28d12d85 fix gcc/clang build by adding -fpermssive and -Wno-address-of-temporary 2021-02-02 14:27:21 +01:00
withmorten 3948a1f726 add Vanilla config to premake and premake CI 2021-01-26 11:30:46 +01:00
Sergeanur c884edd923 cSmallHeap 2021-01-23 00:03:12 +02:00
withmorten ba0b06f268 small premake fix 2021-01-22 16:40:17 +01:00
withmorten 1d3e84b712
small premake fix 2021-01-22 16:39:28 +01:00
Sergeanur 4bd7bafd7c Merge branch 'miami' into lcs
# Conflicts:
#	.github/workflows/reLCS_msvc_amd64.yml
#	.github/workflows/reLCS_msvc_x86.yml
#	premake5.lua
#	src/control/Script2.cpp
#	src/control/Script8.cpp
2021-01-15 17:57:35 +02:00
withmorten d1b2dd2831 remove scriptspath from premake 2021-01-13 14:59:30 +01:00
withmorten dacd389799 remove scriptspath from premake 2021-01-13 14:49:21 +01:00
Sergeanur cb4b4d584c Merge branch 'miami' into lcs
# Conflicts:
#	src/control/Script.cpp
#	src/control/Script3.cpp
#	src/extras/custompipes_d3d9.cpp
#	src/extras/custompipes_gl.cpp
2021-01-12 12:55:07 +02:00
withmorten 75367e714a premake: add startrpoject; add lto option; fix copying of binary to gamedir; update premake5.exe
# Conflicts:
#	premake5.lua
2021-01-12 12:43:42 +02:00
Sergeanur ead2a1a606 MemoryManager of base:: 2021-01-08 16:47:41 +02:00
Sergeanur 0e2af13656 Merge branch 'miami' into lcs
* miami:
  wtf
  fix
  small cleanup
  Fix gOneShotCol
  Fix garage messages position
  Fix font on green screen counter
  Add MPG123_QUIET to mp3 files
  Make opus available alongside other formats
  Fix pickup text
  Fix char in stats
  Add missing GXT line
  fail
  minor refactoring
  Fix 16KHz track
  GET_WHEELIE_STATS fix
  Cleanup and fixes for new decoders
  Fixes for CVbFile
  Small fixes for new wav decoder
  Remove fastmath from premake's config
  Implementing our own WAV decoder to replace SndFile
2021-01-08 14:47:37 +02:00
aap ebdf08a514 first commit for LCS 2021-01-08 01:41:40 +01:00
Filip Gawin d9e2b1f0de Remove fastmath from premake's config 2021-01-06 17:24:22 +01:00
Filip Gawin 3a59d9075f Move mss dummy headers into vendor 2020-12-29 19:20:36 +01:00
Sergeanur be92b57b54 buildings directory
# Conflicts:
#	premake5.lua
2020-12-20 12:40:59 +02:00
aap b9b7d5ac21
Merge pull request #825 from aap/miami
neo screen droplets
2020-11-22 00:12:31 +01:00
aap 07fe099b4e neo screen droplets 2020-11-19 19:07:32 +01:00
Greg V 4091d00057 Add non-amd64 architectures for bsd 2020-11-18 17:12:57 +03:00
Sergeanur 9bb8ebaa10 Make collision code placement more like original (+ small fixes)
# Conflicts:
#	premake5.lua
#	src/CMakeLists.txt
#	src/collision/Collision.cpp
#	src/core/Collision.h
2020-11-16 00:36:54 +02:00
aap 0d55b6182a Merge pull request #795 from withmorten/master
enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
# Conflicts:
#	premake5.lua
#	src/core/config.h
2020-11-05 16:38:02 +02:00
Filip Gawin a25005a84c Add option to enable asan
# Conflicts:
#	premake5.lua
2020-10-28 10:10:44 +02:00
eray orçunus b98864d134 Radar, WaterCannon, win/glfw skels 2020-10-17 17:35:26 +03:00
Sergeanur f1bb09826d Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	gamefiles/TEXT/american.gxt
#	premake5.lua
#	src/audio/MusicManager.cpp
#	src/control/Darkel.cpp
#	src/control/Script.cpp
#	src/core/FileLoader.cpp
#	src/core/Frontend.cpp
#	src/core/Game.cpp
#	src/core/Streaming.cpp
#	src/core/config.h
#	src/core/re3.cpp
#	src/extras/frontendoption.cpp
#	src/extras/frontendoption.h
#	src/render/Hud.cpp
#	src/skel/glfw/glfw.cpp
#	src/vehicles/CarGen.cpp
#	src/vehicles/Vehicle.cpp
#	src/weapons/WeaponInfo.cpp
#	utils/gxt/american.txt
2020-10-11 01:18:08 +03:00