re3/codewarrior/reVC.mcp.xml
2021-08-16 09:57:40 +03:00

16097 lines
682 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<?codewarrior exportversion="1.0.1" ideversion="4.2" ?>
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<TARGETNAME>Debug</TARGETNAME>
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<GROUP><NAME>entities</NAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<PATHFORMAT>Windows</PATHFORMAT>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<PATHFORMAT>Windows</PATHFORMAT>
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<GROUP><NAME>math</NAME>
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<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>math.cpp</PATH>
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<TARGETNAME>Debug</TARGETNAME>
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<PATHFORMAT>Windows</PATHFORMAT>
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<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>Matrix.cpp</PATH>
<PATHFORMAT>Windows</PATHFORMAT>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>Matrix.h</PATH>
<PATHFORMAT>Windows</PATHFORMAT>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>Quaternion.cpp</PATH>
<PATHFORMAT>Windows</PATHFORMAT>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>Quaternion.h</PATH>
<PATHFORMAT>Windows</PATHFORMAT>
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<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>Rect.cpp</PATH>
<PATHFORMAT>Windows</PATHFORMAT>
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<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>Rect.h</PATH>
<PATHFORMAT>Windows</PATHFORMAT>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>Vector.cpp</PATH>
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<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<TARGETNAME>Debug</TARGETNAME>
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<PATHFORMAT>Windows</PATHFORMAT>
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<TARGETNAME>Debug</TARGETNAME>
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<GROUP><NAME>modelinfo</NAME>
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<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
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<PATHFORMAT>Windows</PATHFORMAT>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<PATHFORMAT>Windows</PATHFORMAT>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
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<PATHFORMAT>Windows</PATHFORMAT>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
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<PATH>ModelIndices.h</PATH>
<PATHFORMAT>Windows</PATHFORMAT>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>ModelInfo.h</PATH>
<PATHFORMAT>Windows</PATHFORMAT>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<PATHFORMAT>Windows</PATHFORMAT>
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<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<PATHFORMAT>Windows</PATHFORMAT>
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<GROUP><NAME>objects</NAME>
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<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>CutsceneObject.h</PATH>
<PATHFORMAT>Windows</PATHFORMAT>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>DummyObject.cpp</PATH>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>Object.cpp</PATH>
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</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>Object.h</PATH>
<PATHFORMAT>Windows</PATHFORMAT>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>ObjectData.h</PATH>
<PATHFORMAT>Windows</PATHFORMAT>
</FILEREF>
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<TARGETNAME>Debug</TARGETNAME>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<GROUP><NAME>peds</NAME>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
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</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<TARGETNAME>Debug</TARGETNAME>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<PATHFORMAT>Windows</PATHFORMAT>
</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<GROUP><NAME>renderer</NAME>
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<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>ProjectileInfo.h</PATH>
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</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>ShotInfo.cpp</PATH>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>ShotInfo.h</PATH>
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</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>Weapon.cpp</PATH>
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</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>Weapon.h</PATH>
<PATHFORMAT>Windows</PATHFORMAT>
</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>WeaponEffects.cpp</PATH>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>WeaponEffects.h</PATH>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>WeaponInfo.cpp</PATH>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>WeaponInfo.h</PATH>
<PATHFORMAT>Windows</PATHFORMAT>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>WeaponType.h</PATH>
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<GROUP><NAME>RenderWare</NAME>
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<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>rpmatfx.lib</PATH>
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</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>rpskin.lib</PATH>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>rtbmp.lib</PATH>
<PATHFORMAT>Windows</PATHFORMAT>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>rtquat.lib</PATH>
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</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>rtcharse.lib</PATH>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>rtanim.lib</PATH>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>rpanisot.lib</PATH>
<PATHFORMAT>Windows</PATHFORMAT>
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<GROUP><NAME>DirectX</NAME>
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<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<PATHFORMAT>Windows</PATHFORMAT>
</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>ddraw.lib</PATH>
<PATHFORMAT>Windows</PATHFORMAT>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>dxguid.lib</PATH>
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</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>strmiids.lib</PATH>
<PATHFORMAT>Windows</PATHFORMAT>
</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>dinput8.lib</PATH>
<PATHFORMAT>Windows</PATHFORMAT>
</FILEREF>
</GROUP>
<GROUP><NAME>Miles</NAME>
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<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>mss32.lib</PATH>
<PATHFORMAT>Windows</PATHFORMAT>
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<GROUP><NAME>MSL ANSI Libraries</NAME>
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<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<FILEREF>
<TARGETNAME>Release</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<GROUP><NAME>Win32 SDK Libraries</NAME>
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<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>Kernel32.lib</PATH>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>User32.lib</PATH>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>Comdlg32.lib</PATH>
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</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>winmm.lib</PATH>
<PATHFORMAT>Windows</PATHFORMAT>
</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>ole32.lib</PATH>
<PATHFORMAT>Windows</PATHFORMAT>
</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>shell32.lib</PATH>
<PATHFORMAT>Windows</PATHFORMAT>
</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>uuid.lib</PATH>
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</GROUP>
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</PROJECT>