Terrain/Terrain.tscn

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[gd_scene load_steps=2 format=2]
[ext_resource path="res://Terrain.gd" type="Script" id=1]
[node name="Terrain" type="Spatial"]
script = ExtResource( 1 )
update_delay = 3000
noise_offset_x = 75
noise_offset_y = 75
power = 3
erosion_delay = 0
rain_decimation = 0.01
rain_decimation_dampening = 0.01
rain_constraint = true
rain_constraint_x = 10
rain_constraint_y = 10
[node name="SpotLight" type="SpotLight" parent="."]
transform = Transform( -0.295774, -0.0416661, -0.954349, -0.699149, 0.690211, 0.186548, 0.650929, 0.722408, -0.233277, -32.1908, 41.1053, -26.5704 )
light_color = Color( 1, 0.901961, 0.701961, 1 )
light_energy = 1.5
light_indirect_energy = 5.0
light_specular = 1.0
spot_range = 287.347
spot_angle = 57.0907