godot IK experimentation
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[gd_scene load_steps=3 format=2]
[ext_resource path="res://guy.tscn" type="PackedScene" id=1]
[sub_resource type="BoxShape" id=1]
[node name="Spatial" type="Spatial"]
[node name="guy" parent="." instance=ExtResource( 1 )]
transform = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0.0300715, 1.47084, 2.45368 )
[node name="Camera" type="Camera" parent="."]
transform = Transform( 1, -7.10543e-15, 1.74846e-07, -9.10289e-08, 0.853786, 0.520625, -1.49281e-07, -0.520625, 0.853786, 0, 4.61716, 6.14654 )
[node name="floor" type="StaticBody" parent="."]
[node name="CollisionShape" type="CollisionShape" parent="floor"]
transform = Transform( 10, 0, 0, 0, 1, 0, 0, 0, 10, 0, -2.45458, 0 )
shape = SubResource( 1 )