guy/Armature.gd

14 lines
376 B
GDScript3

extends Skeleton
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
#func _ready():
#self.physical_bones_start_simulation()
#self.physical_bones_start_simulation(['collarbone.L'])
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass