meekee7
|
aeb85d1234
|
Merge pull request #2 from OpenTrespasser/dev
Merge upstream/dev into staging
|
2020-03-31 12:27:38 +02:00 |
|
Michael
|
0fc92b5d7c
|
SmartBuffer.hpp: use modern STL header names
- std::* treatment
|
2020-03-31 12:06:31 +02:00 |
|
Michael
|
f017036021
|
TextureManager.hpp: use modern STL header names
- std::* treatment
|
2020-03-31 12:05:29 +02:00 |
|
Michael
|
14b5cc1480
|
SaveFile: use modern STL header names
- std::* treatment
|
2020-03-31 12:05:01 +02:00 |
|
Michael
|
2e07a736fe
|
PlatonicInstance: use modern STL header names
- std::* treatment
|
2020-03-31 12:03:56 +02:00 |
|
Michael
|
9bf003041d
|
LoadTexture.cpp: use modern STL header names
- std::* treatment
- declare str_new as const char* as required by assignment from strpbrk
|
2020-03-31 12:02:31 +02:00 |
|
Ian Brun
|
e2b9346741
|
Merge pull request #32 from meekee7/std-geomdbase
GeomDBase: STL includes and std::* treatment
|
2020-03-31 11:58:07 +02:00 |
|
Michael
|
aa1352a8b4
|
Loader.cpp: use modern STL header names
- std::* treatment
|
2020-03-31 11:55:49 +02:00 |
|
Ian Brun
|
412742566e
|
Merge pull request #31 from meekee7/std-entitydbase
EntityDBase: STL includes and std::* treatment
|
2020-03-31 11:52:26 +02:00 |
|
Michael
|
7520a6007f
|
ImageLoader: use modern STL header names
- std::* treatment
|
2020-03-31 11:51:46 +02:00 |
|
Michael
|
6fd0959f71
|
ValueTable: use modern STL header names
- std::* treatment
|
2020-03-31 11:49:32 +02:00 |
|
Michael
|
26d441d891
|
SymbolTable: use modern STL header names
- std::* treatment
|
2020-03-31 11:48:28 +02:00 |
|
Michael
|
db5027ea68
|
ObjectHandle: use modern STL header names
- std::* treatment
|
2020-03-31 11:47:16 +02:00 |
|
Michael
|
fe36402d33
|
FileIO: use modern STL header names
- std::* treatment
|
2020-03-31 11:45:21 +02:00 |
|
Michael
|
b45a3db3fe
|
EasyString: use modern STL header names
- std::* treatment
- add missing return types to operator functions
|
2020-03-31 11:44:12 +02:00 |
|
Michael
|
3d02c2a760
|
WaveletQuadTreeQuery: use modern STL header names
- std::* treatment
|
2020-03-31 10:29:58 +02:00 |
|
Michael
|
012ca147eb
|
WaveletQuadTreeBaseTri.hpp: use modern STL header names
|
2020-03-31 10:29:12 +02:00 |
|
Michael
|
43a1fff33e
|
WaveletQuadTree.cpp: std::* treatment
|
2020-03-31 10:28:39 +02:00 |
|
Michael
|
e2317536e0
|
WaveletCoef.hpp: use modern STL header names
|
2020-03-31 10:27:45 +02:00 |
|
Michael
|
b7f885761c
|
TerrainTexture.cpp: use modern STL header names
- std::* treatment
|
2020-03-31 10:27:12 +02:00 |
|
Michael
|
5c1eea2baf
|
TerrainLoad: use modern STL header names
- std::* treatment
|
2020-03-31 10:26:13 +02:00 |
|
Michael
|
c7ab9b2f3a
|
Skeleton: use modern STL header names
- std::* treatment
|
2020-03-31 10:25:18 +02:00 |
|
Michael
|
a4ebca0dce
|
RayCast.cpp: use modern STL header names
- std::* treatment
|
2020-03-31 10:24:36 +02:00 |
|
Michael
|
6409a3a46e
|
PartitionSpace.hpp: use modern STL header names
- std::* treatment
|
2020-03-31 10:24:11 +02:00 |
|
Michael
|
8d2155122f
|
PartitionPriv.hpp: use modern STL header names
- std::* treatment
|
2020-03-31 10:23:42 +02:00 |
|
Michael
|
ec70d8c5b2
|
PartitionBuild.cpp: use modern STL header names
- std::* treatment
|
2020-03-31 10:22:53 +02:00 |
|
Michael
|
7946fd689d
|
Partition: use modern STL header names
- std::* treatment
|
2020-03-31 10:21:26 +02:00 |
|
Michael
|
287cb016c0
|
Mesh.cpp: use modern STL header names
- std::* treatment
|
2020-03-31 10:20:38 +02:00 |
|
Michael
|
74fa1ca4bd
|
Hull.cpp: use modern STL header names
- std::* treatment
- add missing return types to operator functions
|
2020-03-31 10:20:05 +02:00 |
|
Michael
|
54e01128a5
|
WorldPriv.hpp: use modern STL header names
- std::* treatment
|
2020-03-30 23:31:33 +02:00 |
|
Michael
|
95cb47ff58
|
Water.cpp: use modern STL header names
- std::* treatment
- use int values for template parameters
|
2020-03-30 23:30:58 +02:00 |
|
Michael
|
fa772247e5
|
TextOverlay.hpp: use modern STL header names
- std::* treatment
|
2020-03-30 22:54:45 +02:00 |
|
Michael
|
b9a41a288d
|
WorldDBase: use modern STL header names
- std::* treatment
|
2020-03-30 22:53:48 +02:00 |
|
Michael
|
8656f8a827
|
Teleport: use modern STL header names
- std::* treatment
|
2020-03-30 22:52:20 +02:00 |
|
Michael
|
af59877b21
|
RenderDB: use modern STL header names
- std::* treatment
|
2020-03-30 22:51:45 +02:00 |
|
Michael
|
e3f67b9b11
|
QueueMessage: use modern STL header names
- std::* treatment
|
2020-03-30 22:51:09 +02:00 |
|
Michael
|
e64f24b9f4
|
Query: use modern STL header names
- std::* treatment
|
2020-03-30 22:48:29 +02:00 |
|
Michael
|
0929096385
|
ParticleGen.cpp: use modern STL header names
- std::* treatment
|
2020-03-30 22:47:32 +02:00 |
|
Michael
|
8c47fb3769
|
Instancer.hpp: use modern STL header names
- std::* treatment
|
2020-03-30 22:46:58 +02:00 |
|
Michael
|
803db9db86
|
Instance: use modern STL header names
- std::* treatment
|
2020-03-30 22:46:21 +02:00 |
|
Michael
|
76ca25c731
|
GameLoop.hpp: use modern STL header names
- std::* treatment
|
2020-03-30 22:42:57 +02:00 |
|
Michael
|
00598432a5
|
Container.hpp: add typename keyword where required
|
2020-03-30 22:41:29 +02:00 |
|
Michael
|
2c44cd8b80
|
CameraPrime.cpp: use modern STL header names
- std::* treatment
|
2020-03-30 22:40:00 +02:00 |
|
Michael
|
9721beb437
|
AnimationScript: use modern STL header names
- std::* treatment
|
2020-03-30 22:38:57 +02:00 |
|
Michael
|
796b99aef8
|
EntityDBase/Query: std::* treatment
|
2020-03-30 22:36:43 +02:00 |
|
Michael
|
35186f6598
|
RegisteredMsg.hpp use modern STL header names
- std::* treatment
|
2020-03-30 22:33:56 +02:00 |
|
Ian Brun
|
9fc2dd0374
|
Merge pull request #29 from meekee7/compile-file-filetest
Compile File and FileTest
|
2020-03-30 19:24:38 +02:00 |
|
Ian Brun
|
97239bf5e5
|
Merge pull request #30 from meekee7/compile-std-math
Compile std math
|
2020-03-30 19:22:03 +02:00 |
|
Michael
|
7aefe5bfed
|
DebugConsole.hpp: use modern STL header names, std::* treatment
|
2020-03-30 19:13:31 +02:00 |
|
Michael
|
2c298e7a97
|
StringEx.cpp: use modern STL header name
|
2020-03-30 19:13:14 +02:00 |
|