Commit Graph

476 Commits

Author SHA1 Message Date
meekee7
aeb85d1234
Merge pull request #2 from OpenTrespasser/dev
Merge upstream/dev into staging
2020-03-31 12:27:38 +02:00
Michael
0fc92b5d7c SmartBuffer.hpp: use modern STL header names
- std::* treatment
2020-03-31 12:06:31 +02:00
Michael
f017036021 TextureManager.hpp: use modern STL header names
- std::* treatment
2020-03-31 12:05:29 +02:00
Michael
14b5cc1480 SaveFile: use modern STL header names
- std::* treatment
2020-03-31 12:05:01 +02:00
Michael
2e07a736fe PlatonicInstance: use modern STL header names
- std::* treatment
2020-03-31 12:03:56 +02:00
Michael
9bf003041d LoadTexture.cpp: use modern STL header names
- std::* treatment
- declare str_new as const char* as required by assignment from strpbrk
2020-03-31 12:02:31 +02:00
Ian Brun
e2b9346741
Merge pull request #32 from meekee7/std-geomdbase
GeomDBase: STL includes and std::* treatment
2020-03-31 11:58:07 +02:00
Michael
aa1352a8b4 Loader.cpp: use modern STL header names
- std::* treatment
2020-03-31 11:55:49 +02:00
Ian Brun
412742566e
Merge pull request #31 from meekee7/std-entitydbase
EntityDBase: STL includes and std::* treatment
2020-03-31 11:52:26 +02:00
Michael
7520a6007f ImageLoader: use modern STL header names
- std::* treatment
2020-03-31 11:51:46 +02:00
Michael
6fd0959f71 ValueTable: use modern STL header names
- std::* treatment
2020-03-31 11:49:32 +02:00
Michael
26d441d891 SymbolTable: use modern STL header names
- std::* treatment
2020-03-31 11:48:28 +02:00
Michael
db5027ea68 ObjectHandle: use modern STL header names
- std::* treatment
2020-03-31 11:47:16 +02:00
Michael
fe36402d33 FileIO: use modern STL header names
- std::* treatment
2020-03-31 11:45:21 +02:00
Michael
b45a3db3fe EasyString: use modern STL header names
- std::* treatment
- add missing return types to operator functions
2020-03-31 11:44:12 +02:00
Michael
3d02c2a760 WaveletQuadTreeQuery: use modern STL header names
- std::* treatment
2020-03-31 10:29:58 +02:00
Michael
012ca147eb WaveletQuadTreeBaseTri.hpp: use modern STL header names 2020-03-31 10:29:12 +02:00
Michael
43a1fff33e WaveletQuadTree.cpp: std::* treatment 2020-03-31 10:28:39 +02:00
Michael
e2317536e0 WaveletCoef.hpp: use modern STL header names 2020-03-31 10:27:45 +02:00
Michael
b7f885761c TerrainTexture.cpp: use modern STL header names
- std::* treatment
2020-03-31 10:27:12 +02:00
Michael
5c1eea2baf TerrainLoad: use modern STL header names
- std::* treatment
2020-03-31 10:26:13 +02:00
Michael
c7ab9b2f3a Skeleton: use modern STL header names
- std::* treatment
2020-03-31 10:25:18 +02:00
Michael
a4ebca0dce RayCast.cpp: use modern STL header names
- std::* treatment
2020-03-31 10:24:36 +02:00
Michael
6409a3a46e PartitionSpace.hpp: use modern STL header names
- std::* treatment
2020-03-31 10:24:11 +02:00
Michael
8d2155122f PartitionPriv.hpp: use modern STL header names
- std::* treatment
2020-03-31 10:23:42 +02:00
Michael
ec70d8c5b2 PartitionBuild.cpp: use modern STL header names
- std::* treatment
2020-03-31 10:22:53 +02:00
Michael
7946fd689d Partition: use modern STL header names
- std::* treatment
2020-03-31 10:21:26 +02:00
Michael
287cb016c0 Mesh.cpp: use modern STL header names
- std::* treatment
2020-03-31 10:20:38 +02:00
Michael
74fa1ca4bd Hull.cpp: use modern STL header names
- std::* treatment
- add missing return types to operator functions
2020-03-31 10:20:05 +02:00
Michael
54e01128a5 WorldPriv.hpp: use modern STL header names
- std::* treatment
2020-03-30 23:31:33 +02:00
Michael
95cb47ff58 Water.cpp: use modern STL header names
- std::* treatment
- use int values for template parameters
2020-03-30 23:30:58 +02:00
Michael
fa772247e5 TextOverlay.hpp: use modern STL header names
- std::* treatment
2020-03-30 22:54:45 +02:00
Michael
b9a41a288d WorldDBase: use modern STL header names
- std::* treatment
2020-03-30 22:53:48 +02:00
Michael
8656f8a827 Teleport: use modern STL header names
- std::* treatment
2020-03-30 22:52:20 +02:00
Michael
af59877b21 RenderDB: use modern STL header names
- std::* treatment
2020-03-30 22:51:45 +02:00
Michael
e3f67b9b11 QueueMessage: use modern STL header names
- std::* treatment
2020-03-30 22:51:09 +02:00
Michael
e64f24b9f4 Query: use modern STL header names
- std::* treatment
2020-03-30 22:48:29 +02:00
Michael
0929096385 ParticleGen.cpp: use modern STL header names
- std::* treatment
2020-03-30 22:47:32 +02:00
Michael
8c47fb3769 Instancer.hpp: use modern STL header names
- std::* treatment
2020-03-30 22:46:58 +02:00
Michael
803db9db86 Instance: use modern STL header names
- std::* treatment
2020-03-30 22:46:21 +02:00
Michael
76ca25c731 GameLoop.hpp: use modern STL header names
- std::* treatment
2020-03-30 22:42:57 +02:00
Michael
00598432a5 Container.hpp: add typename keyword where required 2020-03-30 22:41:29 +02:00
Michael
2c44cd8b80 CameraPrime.cpp: use modern STL header names
- std::* treatment
2020-03-30 22:40:00 +02:00
Michael
9721beb437 AnimationScript: use modern STL header names
- std::* treatment
2020-03-30 22:38:57 +02:00
Michael
796b99aef8 EntityDBase/Query: std::* treatment 2020-03-30 22:36:43 +02:00
Michael
35186f6598 RegisteredMsg.hpp use modern STL header names
- std::* treatment
2020-03-30 22:33:56 +02:00
Ian Brun
9fc2dd0374
Merge pull request #29 from meekee7/compile-file-filetest
Compile File and FileTest
2020-03-30 19:24:38 +02:00
Ian Brun
97239bf5e5
Merge pull request #30 from meekee7/compile-std-math
Compile std math
2020-03-30 19:22:03 +02:00
Michael
7aefe5bfed DebugConsole.hpp: use modern STL header names, std::* treatment 2020-03-30 19:13:31 +02:00
Michael
2c298e7a97 StringEx.cpp: use modern STL header name 2020-03-30 19:13:14 +02:00