Dan Petro
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3daee6cdf4
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SQUASHME: Doesn't work with spaces. Gotta make special case for that
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2022-01-04 16:50:46 -07:00 |
Dan Petro
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f77bbf6516
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Much faster algorithm for average conv pooling
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2021-11-01 15:42:54 -07:00 |
Dan Petro
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161293a5aa
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Better score evaluation mechanism
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2021-10-29 15:31:37 -07:00 |
Dan Petro
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e25c9db5fc
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Few optimizations
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2021-10-29 12:54:59 -07:00 |
Dan Petro
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5d3f4bf651
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Pretty sure I fixed the memory leak
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2021-10-29 09:56:41 -07:00 |
Dan Petro
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80dbf0df35
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Major memory issue, but recursion works!
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2021-10-28 09:42:22 -07:00 |
Dan Petro
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b2600c9d86
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Guess character-by-character!
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2021-10-28 09:14:26 -07:00 |
Dan Petro
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09e67c877b
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Promise-based invoke call to backend
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2021-10-27 14:55:50 -07:00 |
Dan Petro
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43afc82f52
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GUI partly working
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2021-10-26 13:38:32 -07:00 |
Dan Petro
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ca48b3edd6
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Major efficiency gain
- Don't recalculate every pixel
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2021-10-25 16:57:45 -07:00 |
Dan Petro
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03c36c0c7f
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Mostly working per-character guesses
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2021-10-25 09:55:35 -07:00 |
Dan Petro
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878ab0e31c
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Calc diff test
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2021-10-22 08:53:18 -07:00 |
Dan Petro
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90e3f1d7f3
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Fix literal edge case
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2021-10-21 13:38:03 -07:00 |
Dan Petro
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b76875c79e
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Successfully replicate gimp's pixelation routine
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2021-10-21 12:41:49 -07:00 |
Dan Petro
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29a230d285
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Working pixelation
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2021-10-19 16:16:13 -07:00 |
Dan Petro
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f9cc4416d7
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Initial commit
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2021-10-18 09:15:40 -07:00 |