Michael
|
249317f804
|
ObjectTrigger.cpp: use modern STL header names
|
2020-04-01 20:53:10 +02:00 |
Michael
|
a5032e52bc
|
MagnetTrigger.cpp: use modern STL header names
|
2020-04-01 20:51:47 +02:00 |
Michael
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96375fb8f0
|
LocationTrigger.cpp: use modern STL header names
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2020-04-01 20:50:54 +02:00 |
Michael
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3ad57fd507
|
CreatureTrigger.cpp: use modern STL header names
|
2020-04-01 20:50:12 +02:00 |
Michael
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71cf0f7321
|
CollisionTrigger.cpp: use modern STL header names
|
2020-04-01 20:49:24 +02:00 |
Michael
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4282ffd4af
|
BooleanTrigger.cpp: use modern STL header names
|
2020-04-01 20:48:30 +02:00 |
Michael
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762a784634
|
Action.cpp: std::* treatment
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2020-04-01 20:47:26 +02:00 |
Michael
|
9cdf2bc53b
|
HitSpang.hpp: use modern STL header names
- std::* treatment
|
2020-04-01 20:44:47 +02:00 |
Michael
|
23c7533c4a
|
Gun.hpp: use modern STL header names
- std::* treatment
|
2020-04-01 20:43:24 +02:00 |
Michael
|
d1bfc55db1
|
DaemonScript.hpp: use modern STL header names
- std::* treatment
|
2020-04-01 20:42:59 +02:00 |
Michael
|
a0ad5b56d6
|
Daemon.hpp: use modern STL header names
- std::* treatment
|
2020-04-01 20:42:29 +02:00 |
Michael
|
afd341bf41
|
BloodSplat: use modern STL header names
- std::* treatment
|
2020-04-01 20:41:48 +02:00 |
Michael
|
12d5982fa6
|
Xob_bc: use modern STL header names
- std::* treatment
|
2020-04-01 20:35:17 +02:00 |
Michael
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22a3006657
|
PhysicsSystem: use modern STL header names
- std::* treatment
|
2020-04-01 20:34:42 +02:00 |
Michael
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737432dd8f
|
PhysicsInfo.cpp: std::* treatment
|
2020-04-01 20:33:19 +02:00 |
Michael
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75380920ca
|
pelvis_def.h: remove obsolete include of bool header
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2020-04-01 20:32:41 +02:00 |
Michael
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db7a7fba80
|
Pelvis: use modern STL header names
- std::* treatment
|
2020-04-01 20:31:54 +02:00 |
Michael
|
cd30d6dd03
|
Magnet: use modern STL header names
- std::* treatment
|
2020-04-01 20:30:52 +02:00 |
Michael
|
471537ef5c
|
InfoCompound.cpp: std::* treatment
|
2020-04-01 20:21:58 +02:00 |
Michael
|
8ef5087ce4
|
InfoBox.cpp: use modern STL header names
- std::* treatment
|
2020-04-01 20:21:08 +02:00 |
Michael
|
487b1477a3
|
futil.cpp: use modern STL header names
|
2020-04-01 20:18:26 +02:00 |
Michael
|
d325731e49
|
foot.cpp: use modern STL header names
|
2020-04-01 20:17:53 +02:00 |
Michael
|
df456ad87f
|
dino_quad.cpp: use modern STL header names
|
2020-04-01 20:17:22 +02:00 |
Michael
|
f5739c9332
|
dino_biped.cpp: use modern STL header names
|
2020-04-01 20:16:39 +02:00 |
Michael
|
c046ef314a
|
BioModel: use modern STL header names
- std::* treatment
|
2020-04-01 20:15:51 +02:00 |
Michael
|
029d4f4431
|
Arms.cpp: use modern STL header names
|
2020-04-01 20:15:10 +02:00 |
Ian Brun
|
05ef0de223
|
Merge pull request #39 from meekee7/std-audio
Audio: steps towards compilability
|
2020-04-01 16:39:27 +02:00 |
Ian Brun
|
a7813401d8
|
Merge pull request #38 from meekee7/std-AI
AI: STL includes and std::* treatment
|
2020-04-01 16:34:47 +02:00 |
Ian Brun
|
c9e2155c61
|
Merge pull request #37 from meekee7/std-view
View: STL includes, DirectX includes and std::* treatment
|
2020-04-01 16:32:31 +02:00 |
Ian Brun
|
4dee3317e0
|
Merge pull request #36 from meekee7/fastheap-operator-pointertype
CFastHeap: missing type-conversion operator
|
2020-04-01 16:27:33 +02:00 |
Ian Brun
|
b253d21940
|
Merge pull request #35 from meekee7/ccoef-comparion-operators
CCoef comparison operators
|
2020-04-01 16:26:14 +02:00 |
Michael
|
c4aed96ab7
|
AudioLoad.cpp: use qualified names to retrieve member function pointers
|
2020-03-31 20:16:10 +02:00 |
Michael
|
d5105ad5bf
|
AudioADPCM.cpp: use std::min
|
2020-03-31 20:12:43 +02:00 |
Michael
|
9625093d80
|
Audio.hpp: clean up DirectX includes, graphics APIs includes do not belong into the Audio module
- use modern STL header names
- std::* treatment
|
2020-03-31 20:11:47 +02:00 |
Michael
|
592847f3cf
|
AudioLoader.hpp: use modern STL header names
- std::* treatment
|
2020-03-31 20:09:55 +02:00 |
Michael
|
bf6379cccc
|
WorldView: use modern STL header names
- std::* treatment
|
2020-03-31 19:53:44 +02:00 |
Michael
|
c955b5d018
|
Synthesizer.hpp: use modern STL header names
- std::* treatment
|
2020-03-31 19:53:04 +02:00 |
Michael
|
8f381ee241
|
Silhoutte.cpp: use modern STL header names
|
2020-03-31 19:52:11 +02:00 |
Michael
|
d1d59c26b5
|
PathAStar.cpp: std::* treatment
|
2020-03-31 19:50:36 +02:00 |
Michael
|
964f83de62
|
Influence.hpp: use modern STL header names
- std::* treatment
- add missing return type to operator function
|
2020-03-31 19:49:31 +02:00 |
Michael
|
71df32710a
|
Brain.cpp: std::* treatment
|
2020-03-31 19:48:07 +02:00 |
Michael
|
be73f202e8
|
AIMain: : use modern STL header names
- std::* treatment
|
2020-03-31 19:46:16 +02:00 |
Michael
|
7eb9db23f6
|
AIGraph.cpp: std::* treatment
|
2020-03-31 19:45:28 +02:00 |
Michael
|
4bc2026938
|
Activity.cpp: use modern STL header names
|
2020-03-31 19:44:41 +02:00 |
Michael
|
6a4a8d1405
|
Direct3DQuery.cpp: repair D3D header path
|
2020-03-31 19:38:12 +02:00 |
Michael
|
e27aab4522
|
Direct3D.hpp: repair D3D header path
|
2020-03-31 19:37:23 +02:00 |
Michael
|
6b8fb07cd8
|
DD.hpp: repair D3D header path
|
2020-03-31 19:35:35 +02:00 |
Michael
|
bb623f4587
|
RasterPool.cpp: use modern STL header names
- std::* treatment
|
2020-03-31 19:31:30 +02:00 |
Michael
|
25263059e5
|
RasterD3D.cpp: use modern STL header names
- std::* treatment
|
2020-03-31 19:30:41 +02:00 |
Michael
|
c3c13c94b3
|
RasterConvertD3D.cpp: use modern STL header names
- std::* treatment
- use std::min
|
2020-03-31 19:29:55 +02:00 |
Michael
|
8f7ad69633
|
Grab: : std::* treatment
|
2020-03-31 19:28:17 +02:00 |
Michael
|
c319d8de31
|
Gamma.hpp: use ints as template parameters
|
2020-03-31 19:27:46 +02:00 |
Michael
|
cd66086488
|
Direct3DRenderState.hpp: repair D3D header path
|
2020-03-31 19:26:55 +02:00 |
Michael
|
8203a977b5
|
ColourBase: use modern STL header names
- std::* treatment
|
2020-03-31 19:25:11 +02:00 |
Michael
|
981328c4f0
|
AGPTextureMemManager.cpp : use modern STL header names
- std::* treatment
|
2020-03-31 19:23:28 +02:00 |
Michael
|
590738b980
|
WaveletCoef.hpp: add missing comparison operators
|
2020-03-31 18:48:15 +02:00 |
Michael
|
23e5cd309d
|
DebugConsole.hpp: add support for std::endl on nullstreams
|
2020-03-31 18:21:43 +02:00 |
Michael
|
f8db967949
|
FastHeap.hpp: add char* type conversion operator to CFastHeap
|
2020-03-31 16:03:31 +02:00 |
Ian Brun
|
501d7ca6fd
|
Merge pull request #33 from meekee7/std-loader
Loader: STL includes and std::* treatment
|
2020-03-31 12:37:31 +02:00 |
Michael
|
0fc92b5d7c
|
SmartBuffer.hpp: use modern STL header names
- std::* treatment
|
2020-03-31 12:06:31 +02:00 |
Michael
|
f017036021
|
TextureManager.hpp: use modern STL header names
- std::* treatment
|
2020-03-31 12:05:29 +02:00 |
Michael
|
14b5cc1480
|
SaveFile: use modern STL header names
- std::* treatment
|
2020-03-31 12:05:01 +02:00 |
Michael
|
2e07a736fe
|
PlatonicInstance: use modern STL header names
- std::* treatment
|
2020-03-31 12:03:56 +02:00 |
Michael
|
9bf003041d
|
LoadTexture.cpp: use modern STL header names
- std::* treatment
- declare str_new as const char* as required by assignment from strpbrk
|
2020-03-31 12:02:31 +02:00 |
Ian Brun
|
e2b9346741
|
Merge pull request #32 from meekee7/std-geomdbase
GeomDBase: STL includes and std::* treatment
|
2020-03-31 11:58:07 +02:00 |
Michael
|
aa1352a8b4
|
Loader.cpp: use modern STL header names
- std::* treatment
|
2020-03-31 11:55:49 +02:00 |
Michael
|
7520a6007f
|
ImageLoader: use modern STL header names
- std::* treatment
|
2020-03-31 11:51:46 +02:00 |
Michael
|
6fd0959f71
|
ValueTable: use modern STL header names
- std::* treatment
|
2020-03-31 11:49:32 +02:00 |
Michael
|
26d441d891
|
SymbolTable: use modern STL header names
- std::* treatment
|
2020-03-31 11:48:28 +02:00 |
Michael
|
db5027ea68
|
ObjectHandle: use modern STL header names
- std::* treatment
|
2020-03-31 11:47:16 +02:00 |
Michael
|
fe36402d33
|
FileIO: use modern STL header names
- std::* treatment
|
2020-03-31 11:45:21 +02:00 |
Michael
|
b45a3db3fe
|
EasyString: use modern STL header names
- std::* treatment
- add missing return types to operator functions
|
2020-03-31 11:44:12 +02:00 |
Michael
|
3d02c2a760
|
WaveletQuadTreeQuery: use modern STL header names
- std::* treatment
|
2020-03-31 10:29:58 +02:00 |
Michael
|
012ca147eb
|
WaveletQuadTreeBaseTri.hpp: use modern STL header names
|
2020-03-31 10:29:12 +02:00 |
Michael
|
43a1fff33e
|
WaveletQuadTree.cpp: std::* treatment
|
2020-03-31 10:28:39 +02:00 |
Michael
|
e2317536e0
|
WaveletCoef.hpp: use modern STL header names
|
2020-03-31 10:27:45 +02:00 |
Michael
|
b7f885761c
|
TerrainTexture.cpp: use modern STL header names
- std::* treatment
|
2020-03-31 10:27:12 +02:00 |
Michael
|
5c1eea2baf
|
TerrainLoad: use modern STL header names
- std::* treatment
|
2020-03-31 10:26:13 +02:00 |
Michael
|
c7ab9b2f3a
|
Skeleton: use modern STL header names
- std::* treatment
|
2020-03-31 10:25:18 +02:00 |
Michael
|
a4ebca0dce
|
RayCast.cpp: use modern STL header names
- std::* treatment
|
2020-03-31 10:24:36 +02:00 |
Michael
|
6409a3a46e
|
PartitionSpace.hpp: use modern STL header names
- std::* treatment
|
2020-03-31 10:24:11 +02:00 |
Michael
|
8d2155122f
|
PartitionPriv.hpp: use modern STL header names
- std::* treatment
|
2020-03-31 10:23:42 +02:00 |
Michael
|
ec70d8c5b2
|
PartitionBuild.cpp: use modern STL header names
- std::* treatment
|
2020-03-31 10:22:53 +02:00 |
Michael
|
7946fd689d
|
Partition: use modern STL header names
- std::* treatment
|
2020-03-31 10:21:26 +02:00 |
Michael
|
287cb016c0
|
Mesh.cpp: use modern STL header names
- std::* treatment
|
2020-03-31 10:20:38 +02:00 |
Michael
|
74fa1ca4bd
|
Hull.cpp: use modern STL header names
- std::* treatment
- add missing return types to operator functions
|
2020-03-31 10:20:05 +02:00 |
Michael
|
54e01128a5
|
WorldPriv.hpp: use modern STL header names
- std::* treatment
|
2020-03-30 23:31:33 +02:00 |
Michael
|
95cb47ff58
|
Water.cpp: use modern STL header names
- std::* treatment
- use int values for template parameters
|
2020-03-30 23:30:58 +02:00 |
Michael
|
fa772247e5
|
TextOverlay.hpp: use modern STL header names
- std::* treatment
|
2020-03-30 22:54:45 +02:00 |
Michael
|
b9a41a288d
|
WorldDBase: use modern STL header names
- std::* treatment
|
2020-03-30 22:53:48 +02:00 |
Michael
|
8656f8a827
|
Teleport: use modern STL header names
- std::* treatment
|
2020-03-30 22:52:20 +02:00 |
Michael
|
af59877b21
|
RenderDB: use modern STL header names
- std::* treatment
|
2020-03-30 22:51:45 +02:00 |
Michael
|
e3f67b9b11
|
QueueMessage: use modern STL header names
- std::* treatment
|
2020-03-30 22:51:09 +02:00 |
Michael
|
e64f24b9f4
|
Query: use modern STL header names
- std::* treatment
|
2020-03-30 22:48:29 +02:00 |
Michael
|
0929096385
|
ParticleGen.cpp: use modern STL header names
- std::* treatment
|
2020-03-30 22:47:32 +02:00 |
Michael
|
8c47fb3769
|
Instancer.hpp: use modern STL header names
- std::* treatment
|
2020-03-30 22:46:58 +02:00 |
Michael
|
803db9db86
|
Instance: use modern STL header names
- std::* treatment
|
2020-03-30 22:46:21 +02:00 |
Michael
|
76ca25c731
|
GameLoop.hpp: use modern STL header names
- std::* treatment
|
2020-03-30 22:42:57 +02:00 |
Michael
|
00598432a5
|
Container.hpp: add typename keyword where required
|
2020-03-30 22:41:29 +02:00 |
Michael
|
2c44cd8b80
|
CameraPrime.cpp: use modern STL header names
- std::* treatment
|
2020-03-30 22:40:00 +02:00 |
Michael
|
9721beb437
|
AnimationScript: use modern STL header names
- std::* treatment
|
2020-03-30 22:38:57 +02:00 |
Michael
|
796b99aef8
|
EntityDBase/Query: std::* treatment
|
2020-03-30 22:36:43 +02:00 |
Michael
|
35186f6598
|
RegisteredMsg.hpp use modern STL header names
- std::* treatment
|
2020-03-30 22:33:56 +02:00 |
Ian Brun
|
9fc2dd0374
|
Merge pull request #29 from meekee7/compile-file-filetest
Compile File and FileTest
|
2020-03-30 19:24:38 +02:00 |
Michael
|
7aefe5bfed
|
DebugConsole.hpp: use modern STL header names, std::* treatment
|
2020-03-30 19:13:31 +02:00 |
Michael
|
2c298e7a97
|
StringEx.cpp: use modern STL header name
|
2020-03-30 19:13:14 +02:00 |
Michael
|
f7b96e24f1
|
Ptr.cpp: use modern STL header names, std::* treatment
|
2020-03-30 19:12:55 +02:00 |
Michael
|
fdc408f0b4
|
Hash.cpp: use modern STL includes, std::* treatment
|
2020-03-30 19:12:29 +02:00 |
Michael
|
d73d60b1d2
|
UTypes.hpp: remove obsolete include
|
2020-03-30 19:12:07 +02:00 |
Michael
|
93eb18f822
|
FileTest.cpp: add #ifdef because the dump function only exists in debug configuration
|
2020-03-30 18:54:47 +02:00 |
Michael
|
a1c9c63046
|
FileTest.cpp: add missing type to main function
|
2020-03-30 18:53:14 +02:00 |
Michael
|
1efe397193
|
Image.cpp: remove inline specifier from function implementations to avoid linking errors
|
2020-03-30 18:52:40 +02:00 |
Michael
|
963691bbc1
|
Spec.hpp: remove obsolete include
|
2020-03-30 18:50:16 +02:00 |
Ian Brun
|
e0dc659d02
|
Merge pull request #26 from meekee7/cmake-details
README for build and CMake details
|
2020-03-30 08:04:42 +02:00 |
Michael
|
25df31d020
|
README.md: Add a README file that gives some general build instructions and tips
|
2020-03-28 21:51:53 +01:00 |
Michael
|
02892e3586
|
CMake: add shortcut script to start the CMake GUI
|
2020-03-28 21:45:42 +01:00 |
Michael
|
a2b4cf7711
|
CMake: add script to generate VS2019 solution with CMake
|
2020-03-28 21:45:03 +01:00 |
Michael
|
098d60b380
|
CMake: add option to enable/disable the usage of the autodetected Trespasser directory. That option is also selectable in CMake-GUI.
|
2020-03-28 21:43:29 +01:00 |
Michael
|
782481e3af
|
CMake: move CMake binary submodule from Tools to BuildTools
|
2020-03-28 13:20:09 +01:00 |
Ian Brun
|
42f886d99e
|
Added CMake files
|
2020-03-28 02:21:14 +01:00 |
Ian Brun
|
3c2e897cc1
|
File: std::* treatment
- Made 'CSectionDB' public for now, fixes #5
- Updated .gitignore
|
2019-08-18 05:08:55 +02:00 |
Ian Brun
|
946b2a4943
|
Initial commit
|
2018-01-01 23:07:24 +01:00 |