Michael
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8f7ad69633
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Grab: : std::* treatment
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2020-03-31 19:28:17 +02:00 |
Michael
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c319d8de31
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Gamma.hpp: use ints as template parameters
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2020-03-31 19:27:46 +02:00 |
Michael
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cd66086488
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Direct3DRenderState.hpp: repair D3D header path
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2020-03-31 19:26:55 +02:00 |
Michael
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8203a977b5
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ColourBase: use modern STL header names
- std::* treatment
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2020-03-31 19:25:11 +02:00 |
Michael
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981328c4f0
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AGPTextureMemManager.cpp : use modern STL header names
- std::* treatment
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2020-03-31 19:23:28 +02:00 |
Michael
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590738b980
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WaveletCoef.hpp: add missing comparison operators
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2020-03-31 18:48:15 +02:00 |
Michael
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23e5cd309d
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DebugConsole.hpp: add support for std::endl on nullstreams
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2020-03-31 18:21:43 +02:00 |
Michael
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f8db967949
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FastHeap.hpp: add char* type conversion operator to CFastHeap
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2020-03-31 16:03:31 +02:00 |
Ian Brun
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501d7ca6fd
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Merge pull request #33 from meekee7/std-loader
Loader: STL includes and std::* treatment
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2020-03-31 12:37:31 +02:00 |
Michael
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0fc92b5d7c
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SmartBuffer.hpp: use modern STL header names
- std::* treatment
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2020-03-31 12:06:31 +02:00 |
Michael
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f017036021
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TextureManager.hpp: use modern STL header names
- std::* treatment
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2020-03-31 12:05:29 +02:00 |
Michael
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14b5cc1480
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SaveFile: use modern STL header names
- std::* treatment
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2020-03-31 12:05:01 +02:00 |
Michael
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2e07a736fe
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PlatonicInstance: use modern STL header names
- std::* treatment
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2020-03-31 12:03:56 +02:00 |
Michael
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9bf003041d
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LoadTexture.cpp: use modern STL header names
- std::* treatment
- declare str_new as const char* as required by assignment from strpbrk
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2020-03-31 12:02:31 +02:00 |
Ian Brun
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e2b9346741
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Merge pull request #32 from meekee7/std-geomdbase
GeomDBase: STL includes and std::* treatment
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2020-03-31 11:58:07 +02:00 |
Michael
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aa1352a8b4
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Loader.cpp: use modern STL header names
- std::* treatment
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2020-03-31 11:55:49 +02:00 |
Michael
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7520a6007f
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ImageLoader: use modern STL header names
- std::* treatment
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2020-03-31 11:51:46 +02:00 |
Michael
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6fd0959f71
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ValueTable: use modern STL header names
- std::* treatment
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2020-03-31 11:49:32 +02:00 |
Michael
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26d441d891
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SymbolTable: use modern STL header names
- std::* treatment
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2020-03-31 11:48:28 +02:00 |
Michael
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db5027ea68
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ObjectHandle: use modern STL header names
- std::* treatment
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2020-03-31 11:47:16 +02:00 |
Michael
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fe36402d33
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FileIO: use modern STL header names
- std::* treatment
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2020-03-31 11:45:21 +02:00 |
Michael
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b45a3db3fe
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EasyString: use modern STL header names
- std::* treatment
- add missing return types to operator functions
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2020-03-31 11:44:12 +02:00 |
Michael
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3d02c2a760
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WaveletQuadTreeQuery: use modern STL header names
- std::* treatment
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2020-03-31 10:29:58 +02:00 |
Michael
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012ca147eb
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WaveletQuadTreeBaseTri.hpp: use modern STL header names
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2020-03-31 10:29:12 +02:00 |
Michael
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43a1fff33e
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WaveletQuadTree.cpp: std::* treatment
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2020-03-31 10:28:39 +02:00 |
Michael
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e2317536e0
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WaveletCoef.hpp: use modern STL header names
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2020-03-31 10:27:45 +02:00 |
Michael
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b7f885761c
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TerrainTexture.cpp: use modern STL header names
- std::* treatment
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2020-03-31 10:27:12 +02:00 |
Michael
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5c1eea2baf
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TerrainLoad: use modern STL header names
- std::* treatment
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2020-03-31 10:26:13 +02:00 |
Michael
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c7ab9b2f3a
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Skeleton: use modern STL header names
- std::* treatment
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2020-03-31 10:25:18 +02:00 |
Michael
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a4ebca0dce
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RayCast.cpp: use modern STL header names
- std::* treatment
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2020-03-31 10:24:36 +02:00 |
Michael
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6409a3a46e
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PartitionSpace.hpp: use modern STL header names
- std::* treatment
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2020-03-31 10:24:11 +02:00 |
Michael
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8d2155122f
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PartitionPriv.hpp: use modern STL header names
- std::* treatment
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2020-03-31 10:23:42 +02:00 |
Michael
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ec70d8c5b2
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PartitionBuild.cpp: use modern STL header names
- std::* treatment
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2020-03-31 10:22:53 +02:00 |
Michael
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7946fd689d
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Partition: use modern STL header names
- std::* treatment
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2020-03-31 10:21:26 +02:00 |
Michael
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287cb016c0
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Mesh.cpp: use modern STL header names
- std::* treatment
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2020-03-31 10:20:38 +02:00 |
Michael
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74fa1ca4bd
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Hull.cpp: use modern STL header names
- std::* treatment
- add missing return types to operator functions
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2020-03-31 10:20:05 +02:00 |
Michael
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54e01128a5
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WorldPriv.hpp: use modern STL header names
- std::* treatment
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2020-03-30 23:31:33 +02:00 |
Michael
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95cb47ff58
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Water.cpp: use modern STL header names
- std::* treatment
- use int values for template parameters
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2020-03-30 23:30:58 +02:00 |
Michael
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fa772247e5
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TextOverlay.hpp: use modern STL header names
- std::* treatment
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2020-03-30 22:54:45 +02:00 |
Michael
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b9a41a288d
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WorldDBase: use modern STL header names
- std::* treatment
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2020-03-30 22:53:48 +02:00 |
Michael
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8656f8a827
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Teleport: use modern STL header names
- std::* treatment
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2020-03-30 22:52:20 +02:00 |
Michael
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af59877b21
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RenderDB: use modern STL header names
- std::* treatment
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2020-03-30 22:51:45 +02:00 |
Michael
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e3f67b9b11
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QueueMessage: use modern STL header names
- std::* treatment
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2020-03-30 22:51:09 +02:00 |
Michael
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e64f24b9f4
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Query: use modern STL header names
- std::* treatment
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2020-03-30 22:48:29 +02:00 |
Michael
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0929096385
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ParticleGen.cpp: use modern STL header names
- std::* treatment
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2020-03-30 22:47:32 +02:00 |
Michael
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8c47fb3769
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Instancer.hpp: use modern STL header names
- std::* treatment
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2020-03-30 22:46:58 +02:00 |
Michael
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803db9db86
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Instance: use modern STL header names
- std::* treatment
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2020-03-30 22:46:21 +02:00 |
Michael
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76ca25c731
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GameLoop.hpp: use modern STL header names
- std::* treatment
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2020-03-30 22:42:57 +02:00 |
Michael
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00598432a5
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Container.hpp: add typename keyword where required
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2020-03-30 22:41:29 +02:00 |
Michael
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2c44cd8b80
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CameraPrime.cpp: use modern STL header names
- std::* treatment
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2020-03-30 22:40:00 +02:00 |
Michael
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9721beb437
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AnimationScript: use modern STL header names
- std::* treatment
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2020-03-30 22:38:57 +02:00 |
Michael
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796b99aef8
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EntityDBase/Query: std::* treatment
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2020-03-30 22:36:43 +02:00 |
Michael
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35186f6598
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RegisteredMsg.hpp use modern STL header names
- std::* treatment
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2020-03-30 22:33:56 +02:00 |
Ian Brun
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9fc2dd0374
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Merge pull request #29 from meekee7/compile-file-filetest
Compile File and FileTest
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2020-03-30 19:24:38 +02:00 |
Michael
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7aefe5bfed
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DebugConsole.hpp: use modern STL header names, std::* treatment
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2020-03-30 19:13:31 +02:00 |
Michael
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2c298e7a97
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StringEx.cpp: use modern STL header name
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2020-03-30 19:13:14 +02:00 |
Michael
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f7b96e24f1
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Ptr.cpp: use modern STL header names, std::* treatment
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2020-03-30 19:12:55 +02:00 |
Michael
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fdc408f0b4
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Hash.cpp: use modern STL includes, std::* treatment
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2020-03-30 19:12:29 +02:00 |
Michael
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d73d60b1d2
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UTypes.hpp: remove obsolete include
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2020-03-30 19:12:07 +02:00 |
Michael
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93eb18f822
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FileTest.cpp: add #ifdef because the dump function only exists in debug configuration
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2020-03-30 18:54:47 +02:00 |
Michael
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a1c9c63046
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FileTest.cpp: add missing type to main function
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2020-03-30 18:53:14 +02:00 |
Michael
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1efe397193
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Image.cpp: remove inline specifier from function implementations to avoid linking errors
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2020-03-30 18:52:40 +02:00 |
Michael
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963691bbc1
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Spec.hpp: remove obsolete include
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2020-03-30 18:50:16 +02:00 |
Ian Brun
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e0dc659d02
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Merge pull request #26 from meekee7/cmake-details
README for build and CMake details
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2020-03-30 08:04:42 +02:00 |
Michael
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25df31d020
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README.md: Add a README file that gives some general build instructions and tips
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2020-03-28 21:51:53 +01:00 |
Michael
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02892e3586
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CMake: add shortcut script to start the CMake GUI
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2020-03-28 21:45:42 +01:00 |
Michael
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a2b4cf7711
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CMake: add script to generate VS2019 solution with CMake
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2020-03-28 21:45:03 +01:00 |
Michael
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098d60b380
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CMake: add option to enable/disable the usage of the autodetected Trespasser directory. That option is also selectable in CMake-GUI.
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2020-03-28 21:43:29 +01:00 |
Michael
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782481e3af
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CMake: move CMake binary submodule from Tools to BuildTools
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2020-03-28 13:20:09 +01:00 |
Ian Brun
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42f886d99e
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Added CMake files
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2020-03-28 02:21:14 +01:00 |
Ian Brun
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3c2e897cc1
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File: std::* treatment
- Made 'CSectionDB' public for now, fixes #5
- Updated .gitignore
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2019-08-18 05:08:55 +02:00 |
Ian Brun
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946b2a4943
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Initial commit
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2018-01-01 23:07:24 +01:00 |